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0
votes
Fixed

Crash on StructureUndoBase::CollectTransformsRecursive when redoing hier...

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Oct 17, 2023

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Version/s: 2021.3.31f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, clic... Read more

0
votes
Won't Fix

[Shader Graph] Node input value links have rendering artifacts when movi...

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Sep 15, 2023

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Version/s: 2022.3.0f1, 2022.3.10f1

To reproduce:1. Create a new URP or HDRP project2. Create a Shader Graph3. Add a "Add" node4. Observe the input field links5. Start ... Read more

0
votes
Won't Fix

Lights flickering in the Scene and Game view when using Forward + Render...

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Oct 17, 2023

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Version/s: 2022.3.11f1

How to reproduce:1. Open the "IN_57279" project2. Open the "DynamicSceneLoading" Scene3. Observe the Scene view Expected result: Lig... Read more

0
votes
Fixed

"AutoFill"submenu items are displayed in different color

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Oct 19, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.3f1, 2023.3.0a18

Steps to reproduce: Create a 3D project Make a right-click in the "Hierarchy" window Observe the last menu item "AutoFill" and its s... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Fixed

WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...

WebGL

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Apr 09, 2015

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Version/s: 5.1.0b1

-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more

2
votes
Fixed

RenderPipelineManager.activeRenderPipelineTypeChanged does not detect ch...

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

How to reproduce:1. Open the “RenderPipelineBrokenAfterChange“ project2. Open the “SampleScene”3. Change the “Scriptable Render Pipe... Read more

0
votes
Won't Fix

Light colors are not reflecting on the chrome material when Player is bu...

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Nov 08, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b18, 2023.3.0a13

Steps to reproduce: Open the attached "EnlightenRealtime.zip" project Go to File > Build Settings and select iOS Platform Go to W... Read more

0
votes
Won't Fix

UI Elements are not wrapping correctly at certain Aspect Ratios when cha...

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the user-attached project “TestProject-Wrap”2. Set Game Tab to use Free Aspect Ratio3. Change the size of t... Read more

0
votes
Fixed

Assets that have a platform dependency are not reimported when moving th...

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Sep 26, 2024

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Version/s: 2023.3.0a11, 6000.0.20f1, 6000.0.37f1

The RayTracingShaderImporter has platform target as a dependency. If an associated asset is created on Mac then when opening the pro... Read more

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