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[Android][Video] .webm video is lagging when it is built for an Android ...
Open the attached project "WebmTest.zip" Go to File > Build Settings Make sure, that the "SampleScene" Scene is added in Scenes i... Read more
[Terrain / URP]Mixed light baking with Shadowmask on URP with TerrainLit...
How to reproduce:1. Open the attached project "ShadowmaskBug.zip"2. Open the "test" Scene in the Assets folder3. Open Lighting windo... Read more
[VFX] Graph view interactions are shared between VFX Graph tabs
Steps to reproduce: 1) Open attached project 2) Make sure that the window layout is similar to that on the video (both VFX tabs are ... Read more
Crash on AssetImportManager::ImportWithEnum when starting the project
Reproduction steps:1. Open the user’s attached project Expected result: The project starts normallyActual result: Unity Editor crash... Read more
[Android] App on Android 12 crashes when connecting Bluetooth headphones...
Reproduction steps:1. Open the user's attached "Sound.zip" project2. Build and Run for Android3. On the device, bring the app to the... Read more
Cameras are not imported correctly when exported from Autodesk Maya as a...
Reproduction steps: Open the attached project “CameraMayaBug.zip” Open the “/Assets/Scenes/SampleScene.unity” Scene Open the Timelin... Read more
Hair transmission works incorrectly when using the Physical Hair Shader ...
How to reproduce:1. Open the attached project "Hair Transmission problem.zip"2. Open the "OutdoorsScene" Scene3. Open the "Test Hair... Read more
[CacheServer] After you disable CacheServer during ongoing upload, all n...
Steps:- preparation: clear Accelerator cache folder1 Create new HDRP project (or use any relatively big project you have)2 Open proj... Read more
TextCore LineBreakingRule Reimplementation
when try to read a set of line breaking rules, textcore uses a hardcoded path to load the asset : [https://github.cds.internal.unity... Read more
[VFX Graph] Selection outline has offset if VFX has SG assigned
How to reproduce: Import the attached package Select VFX in the Scene View Observe that VFX is not outlined but rather placed on the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12