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[iOS] The result of Shader ceil differs between devices
Reproduction steps:1. Download and open the attached "Issue2021" project2. Deploy and build the project to iOS3. Observe the device ... Read more
Texture Importer Max Size for Standalone build is not correctly overridden
Reproduction steps:1. Open the user's attached project2. In the Project window, select TooBigTexture asset and observe that Max Size... Read more
[Graphics] Possible to crash Unity with a stale/disposed GraphicsBuffer ...
It is possible to crash Unity if you create a graphics CommandBuffer that references a GraphicsBuffer or a ComputeBuffer, dispose th... Read more
Subsystem XRTextureDescriptor with native ptr causes infinite reload whe...
Reproduction steps:1. Open user attached project2. Open Assets\StartStopSubsystems\StartStop3. Enter Playmode4. Click Button in bott... Read more
LayerMask ignores custom tooltips and labels in the Inspector when using...
How to reproduce:1. Open the user's attached project2. Open the 'LayerMaskBug' Scene3. In the Hierarchy select the 'LayerMask Test'4... Read more
Particle System Curve's point Time and Value info box clips when moved t...
How to reproduce:1. Create a new project2. Create a Particle System in the Hierarchy window (Right-click -> Effects -> Particl... Read more
Editor crashes on Force Quit when library is deleted and regenerated whi...
Reproduction steps:1. Open the attached project ("1323161_REPRO.zip")2. Delete the library folder using Windows Explorer (or equival... Read more
Particle System's Curve's handles cannot be grabbed and adjusted when th...
How to reproduce:1. Open the attached "1323621_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Particle... Read more
[HDRP][Templates] HDRP Template Light map is out of date
Other code changes broke the lightmap UVs in the HDRP template, which makes for a bad first impression on first time users of this t... Read more
Parts of a parent Editor Window become black when launching a child Edit...
How to reproduce:1. Create a new Unity project2. Import the attached "1323381.cs" script3. In the Project window right-click on the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes