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Creating a UI Document takes too much time
How to reproduce: 1. Open the user's attached project 2. In the Assets folder of the Project window, right-click > Create > UI Toolk... Read more
[Backport] Project fails to build for iOS Platform when copying files to...
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings 3. Build the project for the iOS platform (wit... Read more
[FrameDebugger] Depth buffer is shown when DrawOpaqueObjects pass is sel...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "BugReport" (Assets/Scenes/BugReport.unity) 3. Open the F... Read more
"Mouse.delta" returns zero when moving the cursor against the screen edg...
How to reproduce: # Open the user-attached project (InputSystem MouseDelta Bug.rar) # Open the SampleScene and enter Play Mode # Ma... Read more
[WebGL] Shader covers the whole scene when building on WebGL platform
Steps to reproduce: 1. Open the user’s attached project 2. Open Assets/Scene/SampleScene.unity 3. Enter Play Mode 4. Observe the... Read more
UI Toolkit's slider behaves abnormally with Unity Default Runtime theme
How to reproduce: 1. Open the user's attached project 2. Enter Play mode 3. Try to drag the slider's left and right handles (click s... Read more
Caret in UI Builder Text Field with high Reference DPI does not always a...
Reproduction steps: 1. Open the attached “1386658.zip” project 2. Open the “SampleScene” Scene 3. Enter Play Mode 4. Type a few char... Read more
Find References shows Objects that are not referencing the Asset when MR...
How to reproduce: 1. Open the attached project "MRTK Test.zip" 2. In the Project Window search for "PressableButtonHololens2" 3. ... Read more
[Mac] ShortcutManager ignores Option modifier
Reproduction steps: 1. Create a new project 2. Open the ShortcutManager 3. Try binding Option+P key combination on any shortcut Exp... Read more
Gamepad left stick is not working with modified UI Builder components
How to reproduce: 1. Open project "Bug Report.zip" 2. Connect a gamepad 3. Enter Play Mode 4. Move the gamepad left stick 5. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.