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NullReferenceException thrown when SerializedProperty.boxedValue is set ...
Reproduction steps: 1. Open the attached project "1420665.zip" 2. Select a GameObject in the Hierarchy window 3. Click "Example\\Log... Read more
Shadow Caster 2D not casting a shadow from Light 2D when there is a seco...
How to reproduce: Open the attached project "New Unity Project urp.zip" Expected results: GameObject "btnOff" casts a shadow Actual... Read more
Screen.resolutions returns resolutions that include the notch area when ...
Reproduction steps: 1. Open the attached “ResolutionRepro” project 2. Go to File > Build Settings 3. Make sure that "Development ... Read more
Crash when entering or exiting Play mode on Windows
To reproduce: 1. Open the project “Kalman test” 2. Open the scene “SampleScene” (Assets → Scenes → SampleScene) 3. Enter Play mode 4... Read more
[HDRP] Depth Fail operation is not executed when Write Depth is enabled
How to reproduce: 1. Open the user's attached "BugReproStencil2" project 2. Open the "EnableStencil" Scene 3. Select "StencilFull... Read more
[Preset] Some properties cannot be excluded from Texture Importer Preset...
How to reproduce: 1. Open the user's attached project 2. In the Project view, select TextureImporter preset 3. In the Inspector wind... Read more
[URP] "RenderTexture.Create failed" thrown with Linear Color Space, Disp...
How to reproduce: 1. Open the attached project ("PP Bug Report.zip") 2. Build And Run on an iOS device Expected result: The Sce... Read more
[Android] Player cannot be set to split-screen when "Resolution and Pres...
How to reproduce: 1. Open the attached "case_1429380" project 2. Build and Run the "SampleScene" Scene on an Android device 3. Op... Read more
GameObject Brush Elements overlap other properties when expanded
Reproduction steps: 1. Open the attached project "1422858.zip" 2. Select Window > 2D > Tile Palette 3. In the Tile Palette window ch... Read more
Crash on mono_gc_wbarrier_range_copy when entering the Play Mode
Reproduction steps: 1. Open the attached project “project.zip” 2. Enter the Play Mode Reproducible with: 2020.3.46f1, 2021.3.22... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.