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[SkinnedMeshRenderer] BlendShapeWeight is clamped from 0 to 100
Repro steps:1) Open the project and only scene in it2) Try sliding the slider in the Game View and notice how the sphere changes3) N... Read more
Lighting/Shadows Performance Regression
The performance of shadows has regressed across the 5.2 timeline. Whilst only slightly noticeable on the PC, the PlayStation 4 shows... Read more
Transparent plane is drawn behind objects that are closer to the camera ...
Reproduction steps:1. Open attached "Experiment" project.2. Open "test" scene.3. Double click "Terrain" game object in the hierarchy... Read more
[compute] very slow compute shader import since 5.1 (often timing out)
Since GL4.3 and GLES3.1 support, importing compute shaders in the editor takes much longer time. Often timing out (bad performance o... Read more
[compute] HLSLcc times out compiling complex shaders (exponential comple...
How to reproduce: 1. Import the attached shaders (Compute.zip) into a project2. Give them time to compile- Note that it takes a real... Read more
[WebGL][Build][Chrome] CursorMode.Auto position is always the same
Repro Steps:1) Open the project and scene in it2) Build and run it with Chrome3) Click one of the cursors on the first row and try c... Read more
[WP8.1] A concurrent or interleaved operation changed the state of the o...
[STEPS TO REPRODUCE]1. Open the attached project "IOTests"2. Build project for Windows Phone 8 or 8.13. Deloy solution to device in ... Read more
[ARM] System.Func return value is broken
System.Func return value is broken on Android devices as it return incorrect values Read more
SerializedObject_Get_Custom_PropInspectorMode crash after holding mouse ...
To reproduce:1. Open attached project2. Do not change layout of Unity3. Open "Test" scene4. Select "Cube" in hierarchy5. Drag header... Read more
SocketException is thrown when creating a Socket with IPv6 AddressFamily...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it4. Notice SocketException in console:SocketException: An a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions