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0
votes
Fixed

[SkinnedMeshRenderer] BlendShapeWeight is clamped from 0 to 100

Graphics - General

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Nov 03, 2015

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Version/s: 5.2.2f1

Repro steps:1) Open the project and only scene in it2) Try sliding the slider in the Game View and notice how the sphere changes3) N... Read more

1
votes
Fixed

Lighting/Shadows Performance Regression

Shadows/Lights

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Nov 18, 2015

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Version/s: 5.2.2p4

The performance of shadows has regressed across the 5.2 timeline. Whilst only slightly noticeable on the PC, the PlayStation 4 shows... Read more

0
votes
By Design

Transparent plane is drawn behind objects that are closer to the camera ...

Camera

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Nov 16, 2015

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Version/s: 5.2.2p2

Reproduction steps:1. Open attached "Experiment" project.2. Open "test" scene.3. Double click "Terrain" game object in the hierarchy... Read more

0
votes
Fixed

[compute] very slow compute shader import since 5.1 (often timing out)

Shaders

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Nov 18, 2015

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Version/s: 5.2.2p3

Since GL4.3 and GLES3.1 support, importing compute shaders in the editor takes much longer time. Often timing out (bad performance o... Read more

0
votes
Duplicate

[compute] HLSLcc times out compiling complex shaders (exponential comple...

Shaders

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Sep 08, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Import the attached shaders (Compute.zip) into a project2. Give them time to compile- Note that it takes a real... Read more

0
votes
Fixed

[WebGL][Build][Chrome] CursorMode.Auto position is always the same

WebGL

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Nov 13, 2015

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Version/s: 5.2.0f3

Repro Steps:1) Open the project and scene in it2) Build and run it with Chrome3) Click one of the cursors on the first row and try c... Read more

0
votes
Fixed

[WP8.1] A concurrent or interleaved operation changed the state of the o...

Windows Store Apps

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Nov 17, 2015

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Version/s: 5.2.2f1

[STEPS TO REPRODUCE]1. Open the attached project "IOTests"2. Build project for Windows Phone 8 or 8.13. Deloy solution to device in ... Read more

0
votes
Postponed

[ARM] System.Func return value is broken

Mono

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Nov 12, 2015

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Version/s: 5.2.2p3

System.Func return value is broken on Android devices as it return incorrect values Read more

0
votes
Not Reproducible

SerializedObject_Get_Custom_PropInspectorMode crash after holding mouse ...

Inspector Framework

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Nov 17, 2015

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Version/s: 5.2.2f1

To reproduce:1. Open attached project2. Do not change layout of Unity3. Open "Test" scene4. Select "Cube" in hierarchy5. Drag header... Read more

2
votes
Fixed

SocketException is thrown when creating a Socket with IPv6 AddressFamily...

Networking

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Oct 30, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it4. Notice SocketException in console:SocketException: An a... Read more

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