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[HDRP] ArgumentOutOfRangeException errors on undoing after removing all ...
-ArgumentOutOfRangeException errors on undoing after removing all sublayers in Render Schedule in Graphics Compositor. -Graphics Com... Read more
[HDRP] When multiple scenes are used, Lighting tab can show incorrect in...
In the lighting tab, we display the Static lighting of whatever scene is active (marked in bold in the hierarchy). However, instead ... Read more
[HDRP] Switching from HDRP to URP causes all lights to have their intens...
Reproduces in SRP 7.1.8 and 4.10.0. Could not test master as it has compile errors. Repro steps: 1. use a project with both HDRP an... Read more
[HDRP] Diffusion profile materials get corrupted on upgrade
1) Open HDRP template on 2021.2.0a14, HDRP prepackaged 2) Upgrade to 2021.2.0a18 and HDRP master Result: Diffusion profiles stop wo... Read more
[HDRP] Decal Projector not clearing Cache when changing Size property
Reproduction steps: 1. Create new HDRP template project 2. Create a Decal Projector and a Decal Material (check note 1) 3. Assign th... Read more
[HDRP] ColorMask 0 works on neither Unlit shader nor "HDRP Unlit" shader...
To reproduce: 1. Open the QA's attached HDRPColorMask project 2. Open the SampleScene 3. Move the Scene View around Actual: Gameobj... Read more
[HDRP] Volumetric Fog is missing Mip Settings
Reproduction steps: 1. Create a New HDRP Project 2. Open "SampleScene" scene 3. Select the "Fog" GameObject 4. Look at the "Fog" Set... Read more
[HDRP] On Demand shadow updates fail when Reflection Probe is updated in...
How to reproduce: 1. Open the user's attached "ShadowRendering_ReflectionProbes3.zip" project 2. Uncomment everything in the BeginCa... Read more
[HDRP] Assertion failed errors are thrown on removing compositor from th...
-Assertion failed errors are thrown on removing compositor from the scene. -Assertion failed errors are thrown continuously on chang... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
- "Unable to get the list of approved APIs." is thrown when testing the App Packages with Windows App Certification Kit