Search Issue Tracker
[Backport] [XR][URP] Fog is shifted in the right eye when Deferred rende...
Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more
Grass/Detail not properly displayed in Build when Terrain is created wit...
How to reproduce:1. Open the attached project "Deleteme3.zip"2. Build And Run the project Expected results: Grass and terrain is dis... Read more
[Backport] Build fails with IL2CPP error when building in IL2CPP Scripti...
How to reproduce:1. Open project "1422009"2. Open Edit -> Player Settings -> Player3. Set Scripting Backend to IL2CPP4. Open F... Read more
[Linux] Dedicated server build crashes with "Segmentation fault" when th...
How to reproduce: Open the user-attached project (TerrainServerBug.zip) Got to the “TerrainStuffs” directory in the Project view and... Read more
”DrawMeshNow” is not drawing Mesh immediately (Metal)
How to reproduce:1. Open project “DrawMeshNow.zip“2. Open the “Bug” Scene (Assets > Bug)3. Enter Play Mode and observe the Game w... Read more
[iOS] Sprites flicker in build when there are no 3D objects in scene
How to reproduce:1. Build And Run the user’s attached project on an iOS device2. Observe the view Expected result: Sprite is not fli... Read more
Text gets compressed when using \t with <align=justified> tag
Reproduction steps:1. Open project "UIToolkitJustify"2. Open Assets > UIDoc Expected result: The text does not go over boundsActu... Read more
An object does not receive lighting from point light when Shader Graph m...
To reproduce:1. Open the project “Shader Graph Bug”2. Enter Play mode Expected result: All three spheres light up from the point of ... Read more
Warnings and errors are spammed in the Console when pinging localhost:34...
Reproduction steps:1. Open the “EmptyProject” or any Unity project2. Open [http://localhost:34999/] in a web browser3. Observe the C... Read more
Error "IndexOutOfRangeException" is thrown and tangents are not generate...
How to reproduce:1. Open the attached project "1422747.zip"2. Press File -> Build Settings3. Check "Development Build" check box2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open