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SettingsService.NotifySettingsProviderChanged() Doesn't Call OnDeactivat...
Steps to reproduce:1. Open the attached “Repro2097282.zip” project2. Click Edit → Project Settings3. Observe the Console Window of t... Read more
Depth Priming is ignored when rendering a Reflection Probe in URP
Reproduction steps:1. Open the attached “IN-96293.zip” project2. Open the “REPRO” Scene3. Enter the Play mode4. Observe the reflecti... Read more
Crash on RaiseException when checking for null equality in a specific va...
How to reproduce:1. Open the attached “IN-95468_NullCheck.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Cras... Read more
Player crashes when closing the app if an xbox controller is connected
Steps to reproduce: Open the main input repo project or create a brand new one Build gamepad visualiser scene for windows Close the ... Read more
Cinemachine camera with a confiner 2D does not confined to the specific ...
How to reproduce:1. Open the “SampleProject” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the camera movement Expect... Read more
Particle System doesn't always play when ParticleSystem.Play() is called
Reproduction steps:1. Open the attached “IN-94788 Particle Emission Bug - FAV.zip“ project (link in the internal comments)2. Open th... Read more
Build Profiles: Meta Quest is missing description in Platform Browser wi...
Steps to reproduce: Create a new Unity project Open Build Profiles window Click the "Add Build Profile" button In the platforms list... Read more
Build Profiles: Build details window displays build data even the build ...
Steps to reproduce: Install 6000.2.0a6 File -> Build Profiles Select an active platform on your PC and click "Add Build Profile" ... Read more
Build Profiles: Button "Customize player settings" is not consistent wit...
Steps to reproduce: Install 6000.1.0b9 File -> Build Profiles Select an active platform on your PC and click "Add Build Profile" ... Read more
Build Profiles: Inconsistent buttons "Customize player settings" and "C...
Steps to reproduce: Install 6000.1.0b9 with "Android Build Support" modules File -> Build Profiles Select an active platform on y... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size