Search Issue Tracker
Fixed
Fixed in 6000.2.9f1, 6000.3.0b7, 6000.4.0a2
Votes
1
Found in
2022.3.59f1
6000.0.41f1
6000.1.0b9
6000.2.0a6
6000.3.0a1
6000.4.0a1
Issue ID
UUM-99152
Regression
No
Depth Priming is ignored when rendering a Reflection Probe in URP
Reproduction steps:
1. Open the attached “IN-96293.zip” project
2. Open the “REPRO” Scene
3. Enter the Play mode
4. Observe the reflection on the Reflection Probe
Expected result: The “Quad” GameObject reflection is correctly rendered on the Probe
Actual result: The Depth Priming is ignored in the reflection (square border is visible around the white circle)
Reproducible with 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- Incorrect result is also visible without entering the Play mode
- Also reproducible in the Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
Add comment