Search Issue Tracker
Fixed
Fixed in 6000.2.9f1, 6000.3.0b7, 6000.4.0a2
Votes
1
Found in
2022.3.59f1
6000.0.41f1
6000.1.0b9
6000.2.0a6
6000.3.0a1
6000.4.0a1
Issue ID
UUM-99152
Regression
No
Depth Priming is ignored when rendering a Reflection Probe in URP
Reproduction steps:
1. Open the attached “IN-96293.zip” project
2. Open the “REPRO” Scene
3. Enter the Play mode
4. Observe the reflection on the Reflection Probe
Expected result: The “Quad” GameObject reflection is correctly rendered on the Probe
Actual result: The Depth Priming is ignored in the reflection (square border is visible around the white circle)
Reproducible with 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- Incorrect result is also visible without entering the Play mode
- Also reproducible in the Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment