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0
votes
Won't Fix

[HDR] HDR is overexposed using the native screen of the MacBook

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Jan 16, 2023

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Version/s: 2021.3.15f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0b1

Steps to reproduce: Download attached project and open in Unity Build and Run project on a MacBook Observe overexposed HDR output No... Read more

0
votes
Fixed

Crash on mono_traverse_objects when using AppDomain.Unload and trying to...

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Aug 29, 2022

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Version/s: 2021.3.9f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

Reproduction steps:1. Open the user's attached project2. Open the "Main" Scene3. Enter Play Mode4. Press 'Q' when the scene fully lo... Read more

0
votes
Won't Fix

Crash when using lightSource.AddCommandBuffer and exiting Player that ha...

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Jun 01, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open users attached project2. Make sure that DirectX12 Graphics API is used and Graphics Jobs is enabled (File -... Read more

0
votes
Fixed

Tile Palette prefab preview does not show the correct image

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May 31, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13, 2023.1.0a1

Reproduction steps:1. Open the user's attached project2. Open Window > 2D > Tile Palette3. Observe Tile Palette4. Observe the ... Read more

0
votes
Won't Fix

MonoBehaviours are not recognized when using a preprocessor directive in...

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May 24, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.2f1

How to reproduce:1. Open the attached project ("monobehaviourPreprocessorBug.zip")2. Click on the "ScriptWithAttributeCommaInNamespa... Read more

0
votes
Fixed

[Mac] Editor keeps reloading certain files when opening a project

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Jun 03, 2022

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Version/s: 2021.2.7f1, 2021.3.31f1, 2022.1.3f1, 2022.2.0a13, 2023.1.9f1, 2023.2.0b5, 2023.3.0a3

Reproduction steps:1. Open the provided project Expected result: The Editor loads and opens the project without issuesActual result:... Read more

0
votes
By Design

[WebGL] WAV and MP3 audio clips contain audio spikes when exported to AAC

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May 18, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

Reproduction steps:1. Open the attached project2. Build it for WebGL3. Play the built project4. Press on the WAV button Reproduced o... Read more

0
votes
Fixed

IL2CPP returns a pointer to the stack value which points to invalid memo...

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Dec 06, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19, 2023.2.0a1

How to reproduce:1. Open the attached project2. Build and Run (File>Build And Run)3. Observe the outputted “Assembly-CSharp.cpp“ ... Read more

0
votes
By Design

The gap between shadow and the GameObject when zooming in

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Aug 29, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a8

Reproduction steps:1. Open the attached ‘My project' project2. Open the ‘SampleScene’3. Zoom in, and observe the shadow of the ‘Cube... Read more

0
votes
Fixed

Stencil broken when rendering sprites with GPU instancing on

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Sep 23, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12

Reproduction steps:1. Open the “IN17478_SpriteInstancing“ project2. Open the “Main” scene3. Observe the arrow sprites in the Game vi... Read more

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