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"Initialize XR on Startup" has no effect when disabled
Reproduction steps: 1. Create a new VR Template project and open it 2. Go to: “Edit > Project Settings > XR Plug-in Management > A... Read more
UI Slider does not recognize Touch Input when attempting to drag on Wind...
How to reproduce: 1. Open the user-attached project 2. Build and Run the project (File → Build and Run) 3. Attempt to drag the Sl... Read more
Crash when using lightSource.AddCommandBuffer and exiting Player that ha...
How to reproduce: 1. Open users attached project 2. Make sure that DirectX12 Graphics API is used and Graphics Jobs is enabled (Fil... Read more
Tile Palette prefab preview does not show the correct image
Reproduction steps: 1. Open the user's attached project 2. Open Window > 2D > Tile Palette 3. Observe Tile Palette 4. Observe the "R... Read more
MonoBehaviours are not recognized when using a preprocessor directive in...
How to reproduce: 1. Open the attached project ("monobehaviourPreprocessorBug.zip") 2. Click on the "ScriptWithAttributeCommaInNames... Read more
[Mac] Editor keeps reloading certain files when opening a project
Reproduction steps: 1. Open the provided project Expected result: The Editor loads and opens the project without issues Actual ... Read more
[WebGL] WAV and MP3 audio clips contain audio spikes when exported to AAC
Reproduction steps: 1. Open the attached project 2. Build it for WebGL 3. Play the built project 4. Press on the WAV button Reprodu... Read more
TextField cursorIndex / selectionIndex are not set in time for Focus/Mou...
*Summary:* I have a TextField txtf with txtf.selectAllOnFocus = txtf.selectAllOnMouseUp = false. When the user clicks into the te... Read more
Crash on mono_traverse_objects when using AppDomain.Unload and trying to...
Reproduction steps: 1. Open the user's attached project 2. Open the "Main" Scene 3. Enter Play Mode 4. Press 'Q' when the scene ... Read more
[FrameDebugger] Depth buffer is shown when DrawOpaqueObjects pass is sel...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "BugReport" (Assets/Scenes/BugReport.unity) 3. Open the F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map