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Freeze when converting Built-in Materials to HDRP on a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Convert all Built-in Materials to HDRP (Edit > Rendering > Mate... Read more
Memory leak in Texture2D.CreateExternalTexture when using D3D11 platform
Reproduction steps:1. Open the “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In the Memory Pro... Read more
[Linux] Subsequent code executes after a crash
Reproduction steps:1. Open the attached “BugRepro” project2. Open Project Settings window (Edit > Project Settings)3. Make sure t... Read more
AsyncGPUReadbackRequest.done returns false in editor when game is paused
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
[Android] While in landscape orientation the mobile Input is bigger than...
Steps to reproduce: 1. Open the "InputSystem-TestProject.zip" project 2. Go to File > Build Settings and switch to the Android Pl... Read more
Crash on CameraStackRenderingState::GetImageEffectTexture when opening a...
Reproduction steps:1. Open the attached “ReproProj” project Expected result: The project opensActual result: The Editor crashes Repr... Read more
UI Builders Inspector sometimes scrolls up after removing a Binding
Steps to reproduce: Create or open any Project with the UI Toolkit installed Create a "UI Document" Asset and open it Add any Elemen... Read more
LocalizationSettings.ProjectLocale is null when used for the first time ...
Reproduction steps:1. Open the attached “ReproProj” project2. In the top menu bar, click “Debug” -> “Print Project Locale”3. Obse... Read more
Incorrect ZTest when using a Custom Shader for non-Standalone Target Pla...
Reproduction steps:1. Open the attached “RimLightBug.zip“ project2. Make sure that a non-Standalone platform is selected (File > ... Read more
Some default UxmlConverters are dependent on the Current Culture
Some default UxmlConverters are dependent on the Current Culture{}.{}For example, new Vector2(123.45f, 234) will be saved as "123,45... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code