Search Issue Tracker

1
votes
Fixed

"Unsupported texture format R16 for a swizzle" error and texture is not ...

-

Nov 25, 2024

-

Version/s: 2022.3.53f1, 6000.0.28f1, 7000.0.0a12

Reproduction steps:1. Open the attached “IN-89437.zip” project2. Select the “Garage_Grunge” texture from the Project Window3. Reimpo... Read more

0
votes
Fixed

Tab order is incorrect after re-ordering

-

Nov 25, 2024

-

Version/s: 6000.0.29f1, 6000.1.0a6, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: Create a new URP Project. Import attached TabUXML.uxml or create a UI Document with 3 tabs using Tabs nested ins... Read more

0
votes
Fixed

Multiple simultaneous inputs with the touch screen sometimes leaves butt...

-

Nov 25, 2024

-

Version/s: 6000.1.0a6, 6000.2.0a1

How to reproduce:1. Create a new Unity project2. Set up the UI Document with the multiple default buttons in it3. Enter the Play Mod... Read more

0
votes
Fixed

Crash on ShowDelayedContextMenu(bool) when changing the Size options of ...

-

Nov 25, 2024

-

Version/s: 2022.3.53f1, 6000.0.37f1

How to reproduce:1. Open the “CrashRepro“ project2. Open “Assets/UI/NPCUI.uxml“ by Right-clicking and selecting “Open“3. Select “#Ba... Read more

0
votes
Fixed

Red dots are rendered when copying texture with ASTC format and CompressGpu

-

Nov 25, 2024

-

Version/s: 2022.3.53f1, 6000.0.29f1, 6000.1.0a6, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

1
votes
Fixed

[Linux] "Trying to load color backbuffer into a complex RenderPass setup...

-

Nov 25, 2024

-

Version/s: 6000.0.29f1, 6000.1.0a6, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: 1. Create a new project using AR Mobile template2. Enter Play mode3. Observe the Console Actual results: "DrawTr... Read more

0
votes
Fixed

Undefined behavior on DispatchRays renderpass with invalid RTHandle config

-

Nov 25, 2024

-

Version/s: 6000.1.0a5, 6000.2.0a1, 7000.0.0a10

Steps to reproduce: 1. Checkout linusja-unity/UniSTIR: Unity ReSTIR Example (WIP) 2. Set enableRandomWrite to false in "RayTracingPo... Read more

0
votes
Fixed

[Android] Neither of the callbacks are called when several videos with V...

-

Nov 25, 2024

-

Version/s: 2022.3.53f1, 6000.0.29f1, 6000.1.0a6, 6000.2.0a1

How to reproduce:1. Open the “VideoTest.7z“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Spam on the “New Vi... Read more

3
votes
Fixed

Texture2D memory allocation size is significantly increased when running...

-

Nov 25, 2024

-

Version/s: 6000.0.0b12, 6000.0.29f1, 6000.1.0a6, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Profile window, enable Development Build option3. Build th... Read more

0
votes
Fixed

“RenderTexture.Create failed: requested size is too large.” errors are t...

-

Nov 25, 2024

-

Version/s: 6000.0.29f1, 6000.1.0a4, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/New CubemapArray.cubemaparray” texture3. Observe the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.