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[Subgraph Operator] Rename, Delete, Duplicate operations are present and...
Steps to reproduce: Open the attached VFX In the Blackboard, right click on the Output Category Try to duplicate, delete it Actual r... Read more
[Facebook Instant Games] Build Profiles window's bottom buttons are over...
Steps to reproduce: Create new Unity project Make sure Web Build Support module is installed via Unity Hub Open Build Profiles windo... Read more
Warning about an obsolete feature appears when Image Type is set to Tiled
How to reproduce:1. Open the “TestWarning“ project2. Open the “SampleScene”3. Click on the “Test” GameObject in the Hierarchy4. In t... Read more
"Assertion failed on expression" errors appear when selecting specific T...
How to reproduce:1. Open the attached “IN-99613” project2. In the Project window navigate to the “Pallettes” folder (Assets/Art/Pale... Read more
“CommandBuffer: built-in render texture type 3 not found while executing...
Reproduction steps:1. Create a new “3D URP” or “2D URP” project2. Observe the Console window Expected result: No warnings are displa... Read more
Player build logs a "material with shader doesn't have a '_MainTex' prop...
Reproduction steps:1. Open the attached "IN-97465" project2. Open the “MainScene” Scene3. In the Hierarchy window expand the “==== M... Read more
The LayerMask parameter is ignored when using Physics2D.GetRayIntersecti...
How to reproduce:1. Open the attached “IN-99321” project2. Open the “SampleScene“3. Enter Play mode4. Hover the mouse over the “Tria... Read more
The Tilemap GameObject causes other Tilemap GameObjects to become invisi...
How to reproduce:1. Open the attached "IN-99649" project2. Open the "SampleScene"3. Go to Scene view4. In the Hierarchy window, sele... Read more
Handles.Labels are being disabled when disabling a UI document
Steps to reproduce:1. Open the “UnityDroneSim_small.zip” project2. Open the “BoxWorld2” scene3. Enable Gizmos in the Game View4. In ... Read more
GenericDropdownMenu does not disappear when a dropdown selection that is...
Reproduction steps:1. Open the attached "test_1633907" project2. Open the "Assets/Test.unity" Scene3. Open the custom "Dropdown Test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names