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Double separation lines are present in a kebab dropdown menu
Steps to reproduce: Open any Project Navigate to Window > Search > New Window Open the kebab menu on the right of the Search W... Read more
Nodes Icon problem
Hello.In this preview version of Unity 6, I encountered an issue where the icons of some nodes did not appear properly for the compo... Read more
[VisionOS] Baked Lightmaps on PolySpatial Lighting node in ShaderGraph N...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[visionOS] PolySpatial Lighting Node is broken when Smoothness is set to...
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/PolySpatialLightingTest.mat“ Material in the Project wi... Read more
Texture 2D reference links to missing documentation
Steps to reproduce: Create a new project Import attached png CherryTree_01_T_A.png Press Cmd+K to open Global Search Search "Cherry ... Read more
Quest apps lose head and controller tracking
Repro Steps: Pre-requisites: Ensure you have the Sample Project open in Unity. Connect Quest 2, Quest 3, or Quest Pro via USB. Steps... Read more
Sprite Influence tab bones cannot be reordered.
Steps to reproduce: 1. Select any skinned sprite that has multiple bone influences per sprite. 2. Open Skining Editor and select a s... Read more
“Property offset falls outside of range for type in GetPropertyData” er...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
Inspector Ping does not fully encapsulate an element with an icon in the...
How to reproduce:1. Create a new Project2. Create a Cube GameObject in the Hierarchy (Right-click -> 3D Object -> Cube)3. Make... Read more
The Inspector window is empty when selecting the PSB asset
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/forest_no_path.psb” asset3. Click the "Settings" and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code