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[MacOS]Internal errors communicating with the shader compiler when openi...
Steps to reproduce:1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generatedActual results: Error... Read more
'Compress Assets on Import' setting gets enabled each time a player is b...
How to reproduce:1. Create a new Unity project2. Open Unity preferences and make sure 'Compress Assets on Import' is unchecked3. Clo... Read more
Editor crashes with memcpy_repmovs when deleting items from multiple arr...
How to reproduce:1. Open the attached project named "ArrayDeleteCrash"2. "Sprite Asset 1" and "Sprite Asset 2" in the project window... Read more
[Mobile]OnDrop() function is not called when using a touchscreen
Steps to reproduce:1. Open the attached project "Case_1279352"2. Open "SampleScene" Scene3. In the Project Settings->Editor set U... Read more
An error occurs after entering/leaving Play mode when GameObject is a me...
How to reproduce:1. Open the user's attached project ''SerializeReferenceBug.zip"2. From the 'Scenes' folder load the 'SampleScene'3... Read more
Add IL2CPP sysroot support for WebGL builds
Linux distrobutions don't include by default software necessary to build WebGL on Linux. Add ability to use an IL2CPP sysroot packag... Read more
'Hidden/Preview Transparent' Materials uses additional memory each time ...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more
[GLES 2] Shader compiler produces calls to the bitfield functions that a...
How to reproduce:1. Open the attached '1271876.zip' project2. Build and Run to an iOS or Android device Expected result: Shader comp... Read more
[Xcode] [macOS] .bundle plugins are not signed in Xcode projects
How to reproduce:1. Open the attached 'MacXcode.zip' project2. Switch to IL2CPP Scripting Backend in Player Settings3. Go to Build S... Read more
[Terrain Tools] Thermal Erosion with noise filter spams console with errors
Repro steps1. Use the Erosion/Thermal tool2. Add a Noise brush mask filter3. Paint Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions