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MapLocation/CreateLocation are inconsistent when creating a second posit...
How to reproduce: 1. Open the attached project "NavmeshIssueTest.zip" 2. Open the "BugReproductionScene" Scene 3. Enter the Play mod... Read more
Crash on ScreenCapture::CaptureScreenshotIntoRend when taking screenshot...
How to reproduce: 1. Open the attached project from "1410831screen.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode and press "T"... Read more
[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...
Reproduction steps: 1. Create a new URP project 2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' to A... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more
Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
Inconsistent disabled state of Apply menu items related to prefab instance
Steps: 1. Open attached project 2. Open TestScene scene 3. Select "Button" variant prefab instance 4. Take a look into Overrides win... Read more
ArgumentOutOfRangeException error is thrown when selecting a message pri...
How to reproduce: 1. Open the user's attached "LogMessageBreaksConsole.zip" project 2. Go to BugReport -> Break console 3. Press on ... Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project - right click in the Hierarchy and create a cube - go to File > Save scene - name the s... Read more
Crash on EditorCurveBindingToMono when Animation tab is open with a spec...
How to reproduce: 1. Open the user's attached project from "ZombMe.zip" 2. Open scene "Level1E" 3. Select "RestartFadeOverlay" in Hi... Read more
Property fields have become narrower when using MaterialEditor.SetDefaul...
Reproduction steps: 1. Open the attached project "Case_1405121.zip" 2. In the Project window select "New Material.mat" 3. Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window