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Timeline UI elements overlap with the toolbar and property section when ...
*Steps to reproduce:* # Create a new Unity project using the Universal 3D template # Open the Animation window (Window > Animati... Read more
Asset is shown as not checked out but is editable when adding a scoped r...
*Steps to reproduce:* # Create a new project # In project settings setup scope registry: ## Name: {{Keijiro}} ## URL: {{http... Read more
Multiplayer Play Mode tab header is missing an icon
How to reproduce: 1. Create a new Unity project and install the Multiplayer Play Mode package 2. Open the Multiplayer Play Mode wi... Read more
[Linux] Input field does not receive characters when they are inputted w...
Reproduction steps: 1. Open the attached “steamdeck_bug” project 2. Click File > Build Settings… > Build 3. Launch the player in ... Read more
ArgumentOutOfRangeException: Index was out of range when converting subg...
*Steps to reproduce:* # Import the attached package # Open Color Subgraph # Select bool node and BoolOUT output property # C... Read more
A black bar appears on the Game View toolbar when the Game View is resiz...
*Steps to reproduce:* # Create a new Unity project using the Universal 3D template # Resize the Game View vertically to make it ... Read more
Double separation lines are present in Override Controls in a DefaultVol...
*Steps to reproduce:* # Create a new URP Project # In the Project Browser go to the "Settings" directory and select "Default Vol... Read more
Silent crash when multiple child GameObject Colliders are triggered whil...
How to reproduce: 1. Open the attached “IN-101245.zip” project 2. Open the “SampleScene” 3. Ensure the Transform Scale values of ... Read more
Numbers of output expressions does not match number of output error is ...
*Steps to reproduce:* # Import the attached package # Open Color Subgraph Operator # Convert bool node on the right to the Out... Read more
[VFX Graph] Overridden properties values are reset upon block changes
*+Description+* Changing the values of exposed properties (Color/Textures ...) so that they are not at their default value. From th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL