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[iOS] Xcode build cannot find InfoPlist.strings when using iOS Appinfo m...
How to reproduce: 1. Open the “IN_79872” project 2. In the Build Settings press Build And Run 3. Connect any iOS device and and b... Read more
InvalidCastException is thrown when asset type metadata is not first in ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to Test > Test Bug 3. Observe the Console w... Read more
"String Reference" and "Entry Name" fields overlap when expanding the "S...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Text (TMP)” GameObject in the Hierarchy window 3. Expand ... Read more
"None" option missing in "LocalizedString" field when selecting string r...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select the “La... Read more
Child GameObject Transform values with tracked changes are incorrectly m...
Reproduction steps: 1. Open the attached "GO-Localizer.zip" project 2. Select "GameObject" from the Hierarchy 3. Modify any of th... Read more
NullReference when changing localized string that is part of GameObjectL...
*Steps to reproduce:* 1. Open attached project and SampleScene 2. Press play 3. Notice Null reference exceptions *Ac... Read more
"ParsingErrors" error is thrown in the Console when a localized string f...
How to reproduce: 1. Open the “FungusTest.zip“ project 2. Open the “FirstScene“ Scene 3. Enter Play Mode 4. Observe the Console ... Read more
Addressable Asset is unloaded from memory when Localization Table entry ...
How to reproduce: 1. Open the attached “IN-84729“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Observe the Game View ... Read more
[Android] Incorrect List of supported languages on Android
Was asked to process the ticket without having a local reproduction: [https://unity.slack.com/archives/C0PSRQXDZ/p1728368156763019|h... Read more
"Entry Name" string is out of place in the "Localize String Even" Compon...
Reproduction steps: 1. Open the attached “repro_IN-85878“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. In the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Screen Space Ambient Occlusion is ignored when toggling "Post Processing" visibility in the Scene window overlay
- “RenderTexture.Create failed: requested size is too large.” errors are thrown and the Inspector window is black when selecting a CubemapArray texture
- Crash on AMDUnityPlugin.DLL in specific built project when using FSR2 upscaler
- RenderObjects does not have any Depth texture bound when Event is set to AfterRenderingPostProcessing
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set