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Fixed
Fixed in 1.5.3
Votes
0
Found in [Package]
1.5.2
Issue ID
LOC-1148
Regression
No
Child GameObject Transform values with tracked changes are incorrectly modified when switching Active Locale
Reproduction steps:
1. Open the attached "GO-Localizer.zip" project
2. Select "GameObject" from the Hierarchy
3. Modify any of the Position values so that it is not at (0,0,0)
4. Open Localization Scene Controls Window (Window -> Asset Management)
5. Repeatedly switch Active Locale between English and German
6. In the Scene view observe Cube GameObject position
Expected result: Position values do not change
Actual result: Position values change unexpectedly, modifying values which were not manipulated
Reproducible with: 1.4.2 (2021.3.43f1, 2022.3.45f1), 1.5.2 (2021.3.43f1, 2022.3.45f1, 6000.0.18f1)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
- Does not reproduce if the parent GameObject is at the origin of the Scene
- Undoing the changes causes further complications, as Undo reverts the locale change, which causes additional Transform changes
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