Search Issue Tracker
An error is thrown when deleting an Input Action and entering Play mode
How to reproduce: 1. Open the attached 'project-1259577.zip' project 2. Enter/Exit Play mode (no error should be thrown) 3. Open the... Read more
[Input System][Android]Input is not registered with some of the devices
Steps to reproduce: 1. Open user's attached project "I, Mirror.zip" 2. Build it to Android 3. Drag the screen from bottom to top 3. ... Read more
[Android]New input system - Touch input performance
Repro Steps: 1. Deploy the project to Android player as developer build. 2. Attach the build to the Profiler 3. Compare the performa... Read more
ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...
1) Open SampleScene in the attached project 2) See the debug message in the console. If it's not there, enter playmode. 3) In Player... Read more
[Input System] Code generated for .inputactions gets stripped
https://forum.unity.com/threads/engine-stripping.815688/#post-5411067 The code generated from .inputactions seems to get stripped o... Read more
ArgumentOutOfRangeException is thrown when the Input System UI Input Mod...
How to reproduce: 1. Open the “IN-60236_repro“ project 2. Open the “StartUp“ scene 3. Open the Simulator tab (Window → General → ... Read more
Simulated Touchscreen does not trigger a button click Events when pressi...
Reproduction steps: 1. Open the user's attached project 2. Open SampleScene in Assets/Scenes 3. In the Main Menu select Window->Anal... Read more
[Android][Input System] TouchPhase fails to complete after taking a scre...
Reproduction steps: 1. Open the attached user's project "tt1.zip" 2. In the Project Window under the "Scenes" folder open "SampleSce... Read more
Crash on MemoryProfiler::GetAllocationRoot when an Additive Scene is unl...
Reproduction steps: 1. Open user's attached project 2. Open scene "TitleScene" and enter Play Mode 3. Use the arrow keys to navigate... Read more
The button is not interactable in the Game view when the Device Simulato...
How to reproduce: 1. Open the attached project "UI.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Click the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Error "Blitter is already initialized" is present when Adaptive Probe Volumes are used with OpenGLES3
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled