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Default Tile Palette layout cuts of the part of Tile Palette preview
How to reproduce:1. Create a new 2D Unity Project2. Go to Window -> 2D -> Tile Palette3. Observe the Tile Palette preview Expe... Read more
Editor crashes when specifying BuildOptions.DetailedBuildReport and buil...
Reproduction steps:1. Open the “ASDQWE” project2. In the top menu, build an XCode project by selecting Tools > Build With Detaile... Read more
[Android] Android Adaptive Performance calls android.app.GameManager.get...
Reproduction steps:1. Open the attached “IN-85543” project2. In Build Settings, make sure that “Development Build”, “Deep Profiling”... Read more
Crash on UndoManager::Undo when undoing SpriteAtlas Compression value ch...
Reproduction steps:1. Open the attached “IN-90752.zip” project2. In the Project window, locate and select the “TilemapSpriteAtlas” a... Read more
The Warning "Immutable packages were unexpectedly altered" is thrown whe...
Steps to reproduce: 1. Create a new project 2. In the Build Profiles window, switch platform to Linux 3. Observe the console window ... Read more
Happy Harvest character skeleton is broken in build
Steps to reproduce: Create a new 2D URP project and import Happy Harvest. Build and Run the project. Actual results: Character limbs... Read more
Sprite Editor dropdown text is cut-off for options with longer text
Steps to reproduce: Open a Unity 2D Project Create a sprite asset in your project window via Create > 2D > Sprites > Triang... Read more
BRG picking skips BatchDrawCommandProcedural when selecting the GameObje...
How to reproduce:1. Open the “ReproProject“ project2. Open the “OutdoorsScene“3. Open the Scene view4. In the Scene view, click on t... Read more
Crash on malloc_internal when opening a project after reloading a scene
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 2021.3.47f1, 2022.3.55f1, 6... Read more
Deprecation warning suggests using UnityEditor.Android.DebugSymbols when...
Reproduction steps:1. Open the attached “IN-87872” project2. Open the “Script.cs” script inside the Assets folder3. Observe the warn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject