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0
votes
Fixed

Crash on Material::GetShader when pasting an unusually large block of te...

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Oct 02, 2025

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Version/s: 6000.0.58f1, 6000.2.8f1, 6000.3.0b3, 6000.4.0a1

How to reproduce:1. Open the attached “IN-11978.zip” project2. Open the “SampleScene”3. Open the “crash_text.txt” file4. Select all ... Read more

0
votes
Active

NetCode Source Generators never finish in Rider

Unity Netcode

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Oct 02, 2025

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Version/s: 1.9.0

Steps to reproduce: Open NetcodeSamples Remove the package locally and install it via the package manager instead Open a script in R... Read more

0
votes
Active

Blackboard variables fail to serialize when NodeDescription.story is empty

Package: Unity Behavior

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Oct 02, 2025

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Version/s: 1.0.12

Reproduction steps:1. Open the attached “IN-114831” project2. Open the “Behavior Graph” Asset in the Behavior Graph window3. Select ... Read more

1
votes
By Design

Cinemachine2D bounds are not calculated properly when switching cameras ...

Package: Cinemachine

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Oct 02, 2025

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Version/s: 3.1.4

Steps to reproduce:1. Open the attached project “Promoted!.zip”2. Open the “Demo“ scene3. Enter Play mode4. Walk with the character ... Read more

0
votes
Active

SVG fails to import when 'stroke-miterlimit' is less than 1

UI Toolkit Graphics

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Oct 02, 2025

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Version/s: 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-116368_test vector” archived project2. Select the “Assets/test.svg“ and reimport it (Rig... Read more

0
votes
Fixed

Tooltip disappears too quickly and “Learn more about Unity Version Contr...

Package: Hub

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Oct 02, 2025

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Version/s: 3.14.2

Reproduction steps:1. Open Unity Hub2. Press “New project” button3. Hover over question mark icon next to Use Unity Version Control ... Read more

1
votes
Won't Fix

Test Runner fails to create a script in the active path when selecting a...

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Oct 02, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Steps to reproduce :1. Create a new Project2. Open the Test Runner (Window > General > Test Runner)3. In the Project window, c... Read more

0
votes
Fixed

Caret is incorrectly placed in Inspector text fields that were selected ...

IMGUI Controls

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Oct 02, 2025

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Version/s: 6000.0.57f1, 6000.2.1f1, 6000.3.0a5

How to reproduce:1. Open a project2. Add a Text (TMP) GameObject (right click on the Hierarchy > UI > Text - TextMeshPro)3. Se... Read more

0
votes
Active

Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After...

ShaderGraph

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Oct 01, 2025

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Version/s: 6000.0.58f1, 6000.1.0f1, 6000.3.0b10, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Open a new shader graph grab some node (like world position) that can output a vector place to swizzle nodes on ... Read more

0
votes
Fixed

[URP] Crash on GameObject::QueryComponentByType when baking a Reflection...

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Oct 01, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Steps to reproduce:1. Create a new Universal 3D project2. Go to “File/New Scene”, select any of the “(URP)” templates, and press “Cr... Read more

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