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Crash on Material::GetShader when pasting an unusually large block of te...
How to reproduce:1. Open the attached “IN-11978.zip” project2. Open the “SampleScene”3. Open the “crash_text.txt” file4. Select all ... Read more
NetCode Source Generators never finish in Rider
Steps to reproduce: Open NetcodeSamples Remove the package locally and install it via the package manager instead Open a script in R... Read more
Blackboard variables fail to serialize when NodeDescription.story is empty
Reproduction steps:1. Open the attached “IN-114831” project2. Open the “Behavior Graph” Asset in the Behavior Graph window3. Select ... Read more
Cinemachine2D bounds are not calculated properly when switching cameras ...
Steps to reproduce:1. Open the attached project “Promoted!.zip”2. Open the “Demo“ scene3. Enter Play mode4. Walk with the character ... Read more
SVG fails to import when 'stroke-miterlimit' is less than 1
Reproduction steps:1. Open the attached “IN-116368_test vector” archived project2. Select the “Assets/test.svg“ and reimport it (Rig... Read more
Tooltip disappears too quickly and “Learn more about Unity Version Contr...
Reproduction steps:1. Open Unity Hub2. Press “New project” button3. Hover over question mark icon next to Use Unity Version Control ... Read more
Test Runner fails to create a script in the active path when selecting a...
Steps to reproduce :1. Create a new Project2. Open the Test Runner (Window > General > Test Runner)3. In the Project window, c... Read more
Caret is incorrectly placed in Inspector text fields that were selected ...
How to reproduce:1. Open a project2. Add a Text (TMP) GameObject (right click on the Hierarchy > UI > Text - TextMeshPro)3. Se... Read more
Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After...
Steps to reproduce: Open a new shader graph grab some node (like world position) that can output a vector place to swizzle nodes on ... Read more
[URP] Crash on GameObject::QueryComponentByType when baking a Reflection...
Steps to reproduce:1. Create a new Universal 3D project2. Go to “File/New Scene”, select any of the “(URP)” templates, and press “Cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs