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0
votes
Active

Shader.SetGlobalInteger does not work when used with Compute Shaders

Shader System

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Apr 15, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more

0
votes
Fixed

Some shaders are recompiled when building the player after each Editor l...

Shader System

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May 06, 2022

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Version/s: 2021.2.5f1, 2022.1.0a9, 2022.2.0a1

STR: 1. Open BoatAttack. 2. Make a player build. 3. Close the Editor. 4. Open BoatAttack again. 5. Make a player build. 6. Inspect E... Read more

1
votes
Fixed

[Android] The build fails when Identification Package Name has two segme...

Android

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May 06, 2022

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Version/s: 2020.3.33f1, 2020.3.34f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "BundleNameTest.zip" project 2. Build the project on an Android Platform Expected res... Read more

0
votes
By Design

[iOS] "Command buffer is aborted" error is thrown when using DXC compiler

Shader System

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May 03, 2022

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Version/s: 2021.2, 2021.2.19f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Download and open "ShaderDXCBug.zip" project 2. Build the project for iOS 3. Observe the Xcode console Expec... Read more

0
votes
Won't Fix

[IL2CPP] Build fails to compile when Development Build option is enabled

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.1.17f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce: 1. Open the user’s attached project 2. Press File > Build Settings 3. Make sure that the Development Build op... Read more

1
votes
Fixed

Text gets compressed when using \t with <align=justified> tag

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Jul 22, 2022

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Version/s: 2021.2.11f1, 2021.3.14f1, 2022.1.0b6, 2022.2.0a5, 2023.1.0a18, 2023.2.0a1

Reproduction steps: 1. Open project "UIToolkitJustify" 2. Open Assets > UIDoc Expected result: The text does not go over bounds... Read more

1
votes
By Design

Selected Quality Settings get reset when restarting the project

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a13

How to reproduce: # Open the attached project "VRFearProject.zip" # Open Edit>Project Settings...>Quality # Set Quality level to "P... Read more

0
votes
Fixed

Texture Importer Settings for WebGL does not list RGBA Half in the Forma...

WebGL

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Apr 25, 2022

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Version/s: 2019.4, 2020.3, 2021.2.19f1, 2021.3, 2022.1, 2022.2

Steps to reproduce: 1. Open the attached "WebGL-TextureFormat-Erase.zip" project 2. In the Project window select the Assets folder a... Read more

0
votes
Won't Fix

[macOS] Window can't be opened from Help when Editor is open on secondar...

MacOS

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May 10, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps: 1. Open the user's attached project 2. Move Unity Editor to the secondary monitor 3. Open another program from t... Read more

0
votes
Fixed

TEST 2022 05 10 (multi port)

Bugreporter

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May 10, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.1.0b10, 2022.2

How to reproduce: This is the test This is the test This is the test This is the test Read more

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