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votes
Active

Shader.SetGlobalInteger does not work when used with Compute Shaders

Shader System

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Apr 15, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe ... Read more

0
votes
Fixed

Some shaders are recompiled when building the player after each Editor l...

Shader System

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May 06, 2022

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Version/s: 2021.2.5f1, 2022.1.0a9, 2022.2.0a1

STR:1. Open BoatAttack.2. Make a player build.3. Close the Editor.4. Open BoatAttack again.5. Make a player build.6. Inspect Editor.... Read more

1
votes
Fixed

[Android] The build fails when Identification Package Name has two segme...

Android

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May 06, 2022

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Version/s: 2020.3.33f1, 2020.3.34f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "BundleNameTest.zip" project2. Build the project on an Android Platform Expected result... Read more

0
votes
By Design

[iOS] "Command buffer is aborted" error is thrown when using DXC compiler

Shader System

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May 03, 2022

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Version/s: 2021.2, 2021.2.19f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Download and open "ShaderDXCBug.zip" project2. Build the project for iOS3. Observe the Xcode console Expected ... Read more

1
votes
Won't Fix

Build crash when loading next scene with ScriptableObject that has UNITY...

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached user’s project2. Click Edit > Build And Run3. In Build, click the “Load Next Scene (Crash... Read more

1
votes
Fixed

Text gets compressed when using \t with <align=justified> tag

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Jul 22, 2022

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Version/s: 2021.2.11f1, 2021.3.14f1, 2022.1.0b6, 2022.2.0a5, 2023.1.0a18, 2023.2.0a1

Reproduction steps:1. Open project "UIToolkitJustify"2. Open Assets &gt; UIDoc Expected result: The text does not go over boundsActu... Read more

0
votes
By Design

Debug.Log applies formatting for date and time in the DateTime struct wh...

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Oct 07, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

Reproduction steps: Open attached “Debug.Log” project Open “Sample Scene” scene Enter the Play mode Expected result: Two dates in th... Read more

0
votes
Fixed

Texture Importer Settings for WebGL does not list RGBA Half in the Forma...

WebGL

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Apr 25, 2022

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Version/s: 2019.4, 2020.3, 2021.2.19f1, 2021.3, 2022.1, 2022.2

Steps to reproduce:1. Open the attached "WebGL-TextureFormat-Erase.zip" project2. In the Project window select the Assets folder and... Read more

0
votes
Won't Fix

[macOS] Window can't be opened from Help when Editor is open on secondar...

MacOS

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May 10, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps:1. Open the user's attached project2. Move Unity Editor to the secondary monitor3. Open another program from the ... Read more

0
votes
Fixed

TEST 2022 05 10 (multi port)

Bugreporter

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May 10, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.1.0b10, 2022.2

How to reproduce:This is the testThis is the testThis is the testThis is the test Read more

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