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Windows keys show up with incorrect KeyCodes and throw errors when attem...
How to reproduce: 1. Open any Unity Project 2. In the Menu Bar go to "Edit -> Shortcuts..." 3. Attempt to reassign any action to ... Read more
Crash on Coroutine::InvokeMoveNext when series of UnityEvents are invoked
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “debug_for_bug“ scene (Assets/_Scenes/debug_for_bug.unity) 3... Read more
[Editor] Shift selecting (multi selection) in scene view does not work
Steps to reproduce: 1) open the project 2) scene 'Main' 3) select cube in scene view 4) shift+select sphere in scene view Expected:... Read more
Packages are deleted after changing the "My Assets" Cache location to no...
Reproduction steps: 1. Create a new project 2. Via the navigation bar open Edit → Preferences → Package Manager 3. Under “Cache M... Read more
Editor produces a deadlock when instantiating a prefab with missing scri...
How to reproduce: 1. Open user-submitted project (ResourceLoadDeadLock.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the ... Read more
[Android] Player cannot be set to split-screen when "Resolution and Pres...
How to reproduce: 1. Open the attached "case_1429380" project 2. Build and Run the "SampleScene" Scene on an Android device 3. Op... Read more
Crash when generating lighting on Apple Silicon Editor
Reproduction steps: 1. Open the user's attached project 2. Open Window -> Rendering -> Lighting 3. Create new Lighting settings 4. G... Read more
FBX model has broken UV mapping when the imported model is duplicated or...
How to reproduce: 1. Create a new project using the default 3D template 2. Import an FBX model 3. Drag the model into the Scene View... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on Texture::TextureIDMapInsert when opening a specific project
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime