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0
votes
Fixed

[Texture Importer]16bit images with alpha are recognized as RGB instead ...

Graphics - General

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Mar 13, 2017

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Version/s: 5.6.0f1

Importing an image that is 16bit will be automatically asssigned a texture format without alpha support even though it contains an a... Read more

0
votes
Fixed

Editor crashes when font's material is assign to game object

Graphics - General

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Jan 13, 2017

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Version/s: 5.6.0b3

Steps to reproduce: 1. Download 869947_repro.zip and open "Prototype" scene 2. Apply Font Material to "Cube" object (Assets->Editor)... Read more

5
votes
Fixed

Corrupted file error when loading a Particle System from an AssetBundle

Shuriken

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Dec 23, 2016

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Version/s: 5.6.0b3

Reproduction steps: 1. Open the attached project 2. Open the "main" scene 3. Enter Play mode Expected result: a particle system is ... Read more

1
votes
Fixed

particleAmount function does not change the value of ParticleSystem.Emit

Shuriken

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Mar 17, 2017

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Version/s: 5.6.0b11

To reproduce: 1. Open attached project; 2. Run scene " EmissionParamsParticleCounBug"; 3. Open script and change the value of Partic... Read more

0
votes
By Design

Error when importing package from cmd line with relative path to package

Editor - Other

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Feb 13, 2017

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Version/s: 5.6.0b8

using relative paths on the command line causes importing packages to fail Read more

2
votes
Won't Fix

Crash in GdipCreateBitmapFromStream when calling System.Drawing.Bitmap c...

Mono

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Aug 11, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by the user (GifWriterCrash.zip) 2. Open "1" scene 3. Enter Play mode 4. Press E on the... Read more

0
votes
Won't Fix

[Android][GearVR] Rendered objects flicker when Single-Pass Stereo Rende...

XR SDK

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Sep 13, 2017

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Version/s: 5.6.3p1

To reproduce: 1. Download and open attached "repro950654.zip" project. 2. Generate and add osig file to the project. 3. Build and r... Read more

2
votes
Fixed

Android build fails when VR support is enabled (Cardboard or Daydream SD...

Mobile

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Jan 19, 2017

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Version/s: 5.6.0b4

How to reproduce: 1. Create a new project 2. Switch platform to Android and open Player Settings 3. Enable Virtual Reality Supported... Read more

0
votes
Fixed

[DX11] Fullscreen toggle results in black screen/black trims. (alt+ enter

DirectX

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Jan 12, 2017

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Version/s: 5.6.0b3

Bug seems to be introduced in: Version 5.6.0b2 (5d236ef0678a) Tue, 06 Dec 2016 10:45:15 GMT Branch: trunk Checked against DX9 - Whic... Read more

0
votes
Fixed

[Main] Start gradient color is ignored in standalone player

Shuriken

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Feb 01, 2017

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Version/s: 5.6.0b6

1. Open Bug scene from attached project. 2. Press play to preview particles. Observe how they have color on them. 3. Create a standa... Read more

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