Search Issue Tracker

0
votes
Fixed

[Canvas][OSX] Crash when applying changes to prefab after removing Canva...

UI

-

Jan 27, 2015

-

Version/s: 4.6.1p5

To reproduce:1. Add panel to scene2. Drag canvas to project window to make prefab3. Select panel in hierarchy4. Add Canvas component... Read more

0
votes
Duplicate

Find References in Scene finds unused texture

Asset Loading

-

Jan 26, 2015

-

Version/s: 4.6.1f1

To reproduce:1. Open attached example project (Assets/scene.scene).2. Select "Cube" game object in the hierarchy.3. Notice the "Cube... Read more

3
votes
Fixed

[SpriteEditor] Sprite name disappears when changing its settings

2D

-

Jan 23, 2015

-

Version/s: 4.6.1p4

Steps to reproduce this issue: -Open the attached project ('Fobia')-Select 'player_sheet'-Open Sprite Editor-Select one of the sprit... Read more

0
votes
Fixed

Crash when opening Oculus empty project

Asset Import

-

Jan 21, 2015

-

Version/s: 4.6.1p4

Steps to reproduce:1. Install Unity 4.6.1.p4/p52. Create an empty project, import UnityOculus package (or open the attached project)... Read more

0
votes
Fixed

Holding Alt does not override the Edit Collider tool

2D

-

Jan 22, 2015

-

Version/s: 4.6.1p5

How to reproduce: 1. Open a new (2D) project2. Create a Quad3. Replace its Mesh Collider with a 2D collider (like Polygon or Box)4. ... Read more

0
votes
Not Reproducible

Selecting the Edit Collider tool and then attempting to select a differe...

2D

-

Jan 22, 2015

-

Version/s: 4.6.1p5

How to reproduce: 1. Open a new (2D) project2. Create a Quad3. Replace its Mesh Collider with a 2D collider (like Polygon or Box)- M... Read more

9
votes
Postponed

GetSiblingIndex always returns zero in standalone builds

Deployment Management

-

Dec 06, 2014

-

Version/s: 4.6.0p1

To reproduce:1) Open the test scene in editor2) Start the play mode and see the sibling index is 1.3) Build the project and run it.4... Read more

0
votes
Won't Fix

Wheel Joint 2D goes crazy if Motor Speed is set to a large number

Physics2D

-

Jan 22, 2015

-

Version/s: 4.6.1p5

Steps to reproduce: 1. Open attached project2. Open scene TruckTest.unity3. Set the Main Camera to be the child of truckBody4. Play ... Read more

0
votes
Fixed

Memory is not fully released after destroying Texture2D

Graphics - General

-

Dec 02, 2014

-

Version/s: 4.6.0f3

To Reproduce: 1. Open the attached project and Play.2. Click 'Test 2'3. Wait until the test is completed and click 'Test 2'4. Unity ... Read more

2
votes
Fixed

[WP8] Non uniform scale causes a significant performance drop

WP8

-

Jan 19, 2015

-

Version/s: 4.6.1p2

Regression since 4.3.4f1 Using a non uniform scale instead of a uniform scale causes a significant hit in performance To reproduce:1... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.