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Project Auditor: Build Size help box fails to wrap during window resizing
Steps to reproduce: Create a new project Window > Analysis > Project Auditor Press the “Install rules” button in the Project A... Read more
Getting 'Object.GetInstanceID()' is obsolete errors when creating a new ...
Steps to reproduce: Create a new project using AR Mobile, Mixed Reality or VR template Observe the errors Actual results: Getting:Li... Read more
Slider values lock and cannot be increased again when dragging after rea...
Steps to reproduce: Create a new project using Universal 3D template Go to Window > Rendering > Lighting Search Select the "Di... Read more
Lighting Search window lags/stutters when scrolling with a lot of Lights...
Steps to reproduce: Create a new project using Universal 3D template In the Hierarchy, duplicate the "Directional Light" until there... Read more
Text and background colors contrast makes item list difficult to read wh...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create Cube GameObject3. Open new Search window (Window > Se... Read more
"Readme.asset" is shown as an empty line when using the Search in the Ta...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, click the "Open query in Search Window"3. Click the "Toggle the S... Read more
Search results list flickers when editing Transform values of a searched...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create Cube GameObject3. Open new Search window (Window > Se... Read more
New project uses the depecated Input Manager instead of the Input System...
Steps to reproduce: Create a new project Actual results: A warning is thrown that the project uses Input Manager, which is marked fo... Read more
Scene Grid stays invisible when resetting Grid and Snap Settings after e...
Steps to reproduce:1. Create new Unity project2. Open Grid and Snap Settings in the Scene view window3. In Grid Size, X value enter ... Read more
New Releases are shipped without the newest URP and HDRP Template Versions
Steps to reproduce: Install a new version from the reproducible streams list In Hub try and Create a New Project Observe the Upgrade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field