Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
6000.3.11f1
6000.4.0b12
6000.5.0a9
6000.6.0a1
Issue ID
UUM-137471
Regression
No
Project Auditor: Build Size help box fails to wrap during window resizing
Steps to reproduce:
- Create a new project
- Window > Analysis > Project Auditor
- Press the “Install rules” button in the Project Auditor window
- Press the “Start Analysis” button and wait for the loading to finish
- Select the "Build Size" item, which should be listed under the "Build"
- Resize the window and observe how the text and help box adjust to the resized size
Actual results: The help box in the Project Auditor window does not reflow or scale correctly when the window is resized.
Expected results: The UI should be responsive. Instructional text should automatically wrap to the next line as the window narrows, and UI components (like buttons, filters, or help boxes) should maintain proper padding/anchoring to prevent overlapping with text content.
Reproducible with versions: 6000.3.11f1, 6000.4.0b12, 6000.5.0a9, 6000.6.0a1
Tested on (OS): macOS - Tahoe 26.3.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment