Search Issue Tracker
Motion Vector texture reports incorrect Mesh data when Mesh is coming fr...
Reproduction steps:1. Open the attached “MBlurIssue.zip” Project2. Open the “Scenes/SampleScene” scene3. Enter the Play mode4. Obser... Read more
Audio preview in Inspector does not work when Disable Unity Audio is ena...
Reproduction steps:1. Open the attached project2. Go to Edit → Project Settings → Audio and enable “Disable Unity Audio”3. In the Pr... Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more
Regression: Errors on upgrading project "File ProjectSettings/ProjectSet...
Regression: Errors on upgrading project "File ProjectSettings/ProjectSettings.asset couldn't be written" when you opening this proje... Read more
[OSX] Hangs when moving object in scene
How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more
[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...
To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more
A Prefab has wrong Position and Rotation values when creating it from an...
How to reproduce:1. Create a new project2. Import any FBX file to the Editor3. Create a Prefab, by dragging the FBX file into the Hi... Read more
Crash on GfxDeviceD3D12Base::SetRayTracingShaderResources when changing ...
How to reproduce:1. Open the “IN-72369_repro“ project2. Open the “NewTest“ scene3. Select Game view and change to a different Lookin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default