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Enum fields are shown as int fields in the Inspector window when tagging...
How to reproduce:1. Open the "SampleScene" in the attached "EnumsAsInts" project2. Open the Inspector window of the "GameObject"3. C... Read more
Custom Editor Tools break and throw error after leaving Playmode while c...
How to reproduce:1. Open attached project "New Unity Project.zip" and scene "SampleScene"2. In Hierarchy window, select "Custom Tool... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more
Uninformative Burst Compiler "failed running" error is thrown when build...
How to reproduce:1. Download the project from the cloud2. Open the project3. Build the project4. Inspect the errors Expected result:... Read more
Draw Mode's dropdown 'Show Lightmap Resolution' option is cropped
How to reproduce:1. Open user's attached '19.3.b3.zip' project2. Select Draw Mode dropdown in the Scene View3. Observe the Draw Mode... Read more
ArgumentOutOfRangeException is thrown when closing the Terrain Toolbox w...
How to reproduce:1. Create a new Unity project2. Download and import the Terrain Tools package3. Open Window > Terrain > Terra... Read more
AnimationEvent placed at the start of a clip not fired when looping
1) Create an animation clip2) Add an animation event at the start3) Add this clip twice to a new timeline4) Set the PlayableDirector... Read more
Particles with Orbital Velocity set in Local Space rotates around custom...
How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more
[Oculus] Cannot build for Oculus Quest in 2018.4 when using .Net 3.5
New projects created in 2018.4 default to .Net 4.x. If a user upgrades an old project or starts a new one and that uses the deprecat... Read more
All about bugs
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Latest issues
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