Search Issue Tracker
DisposeNativeSplinesCache() call throws exceptions when entering Play mo...
Reproduction steps:1. Open the attached “IN-98869.zip” project2. Open the “SampleScene”3. Open an external debugger (e.g. JetBrains ... Read more
A NullReferenceException error is thrown when extracting textures from a...
How to reproduce:1. Create and open a new project2. Import any FBX file with embedded textures3. Click on the imported FBX4. In the ... Read more
"Toggle all debug panels" shortcut throws “NullReferenceException: Objec...
Steps to reproduce:1. Create a project2. Create > Visual Effects > Visual Effect Graph3. Open newly created VFX Asset4. Press ... Read more
Rect Transform values are set to NaN when scaling UI element with center...
How to reproduce:1. Create and open a new project2. Create a Button, right click in the Hierarchy and go to UI > Button - TextMes... Read more
BuildPipeline.BuildAssetBundles rebuilds unchanged assets in an AssetBun...
How to reproduce:1. Open the attached “IN-90295” project2. Open the “SampleScene”3. In the Project window, create a new MonoBehaviou... Read more
Startup Logs are missing in player logs when "Capture Startup logs" is e...
Reproduction steps:1. Open the attached project "LogProblemProj"2. Enable “Capture Startup Logs“ (Edit > Project Settings > Pl... Read more
"Rendering Layer Mask" under the "Water Surface" Component has duplicate...
How to reproduce:1. Open the attached "hdrpET 2" project2. Open the "OutdoorsScene" scene3. Select the "Ocean" GameObject in the Hie... Read more
[Metal] Turning any Debug Mode on Water Surface results in errors spam
How to reproduce:1. Create a new HDRP project2. In the Hierarchy, right-click -> Water -> Surface -> Ocean Sea or Lake3. In... Read more
"Water Surface" Component's "Appearance" section "Advanced Properties" a...
How to reproduce:1. Create a new HDRP project2. In the Hierarchy, right-click -> Water -> Surface -> Ocean Sea or Lake3. In... Read more
FontAsset scale does not update UI Toolkit layout when set through code
How to reproduce: 1. Open the project “IN-98894_Font_scaling_UIToolkit”2. Enter Play Mode3. Click on the “50%” Button4. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs