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HDRP is missing a mipmap bias override for SAMPLE_TEXTURE2D_ARRAY_GRAD
Reproduction steps: 1. Open the attached "repro_IN-57283.zip" project 2. Open the "Assets/_Repro/TestScene" Scene 3. Enter the Pl... Read more
Wrong material is fetched when using ENABLE_MESH_RENDERER_SUBMESH_DATA_S...
How to reproduce: Open the user's attached project Expected results: GameObject's colors in the Game view are different Actual ... Read more
PropertyField context menu does not show Properties item in UI Toolkit
How to reproduce: 1. Open the attached project "Properties Menu Bug.zip" 2. Select "Select Me" in the Hierarchy 3. Right-mouse-cl... Read more
Animation playback head is not moving when using the "," or "." keys
Reproduction steps: 1. Open the attached “TimelineAnimationWindow - 2023.3.zip” project 2. Select the “New Timeline” GameObject to... Read more
Secondary Textures appear white when sampling them from the Sprite Atlas...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/testSceneForBugReporting.unity” Scene 3. Ent... Read more
[UIToolkit] TwoPaneSplitView splitter jumps position when it should not ...
How to reproduce: 1. Open the attached project "IN-57280.zip" 2. Open Window>TestTwoPanes 3. Move the splitter in the TestTwoPane... Read more
Crash on Material::GetShader when the cache is pointing to an invalid ma...
The text cache cleanup was tied to the GFXDevice cleanup, executing every domain reload. This behavior was modified at some point, r... Read more
"NullReferenceException" error when adding a URP Volume Component to a G...
How to reproduce: 1. Open the “Test Grass Shader Swap“ project 2. Open the “SampleScene” 3. In the Hierarchy window create a new ... Read more
Crash on _NSViewValidateGeometry when editing a Timeline asset through a...
h2. Investigation See this comment for investigation results and suggested solution: https://jira.unity3d.com/browse/UUM-53656?fo... Read more
"undeclared identifier 'LoadDOTSInstancedDataOverridden_float4x4'" is th...
How to reproduce: 1. Open the attached project "URP Test Project.zip 2. Select Assets/GPUECSAnimationBaker/Samples/Shaders/GPUECSA... Read more
All about bugs
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