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TMP_Text.text returns the initial value instead of the updated text when...

Text (TextMeshPro)

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Jan 02, 2025

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Version/s: 6000.0.68f1, 6000.1.0a9, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the attached “IN-90728” project2. Build and run the project3. Navigate to C:\Users\<Username>\AppData... Read more

1
votes
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“The main object name " should match the asset filename" warning is show...

Graphics Tools

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Nov 26, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Create new project2. Open a color picker (e.g. Window → Rendering → Lighting → Environment → Realtime Shadow Col... Read more

1
votes
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"Awaitable.BackgroundThreadAsync()" method prevents exiting a function s...

Scripting Runtime

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Oct 11, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “AwaitableBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected re... Read more

1
votes
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SoundManager.Update takes significant time to update when using many aud...

Audio

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Nov 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1

Reproduction steps:1. Open project "SoundManager Repro.zip"2. Open the Profiler tab from Windows > Analysis > Profiler3. Click... Read more

1
votes
Active

GameObject becomes invisible when using Built-in Render Pipeline with Di...

DirectX12

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Jul 23, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “Report“3. Connect the VR headset to the PC (for ex... Read more

1
votes
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9-Sliced Sprite assigned as Background in a UI Toolkit Visual Element is...

UI Toolkit Graphics

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Mar 23, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

How to reproduce:1. Open the attached "9-SliceSpriteBlurry.zip" project2. Open the "SampleScene"3. Observe the sprite visible in the... Read more

1
votes
Active

Radio buttons do not work when they are used with Unity.AppUI.UI.DialogT...

Package: App UI

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Oct 16, 2025

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Version/s: 2.2.0-pre.1

How to reproduce:1. Open attached project “IN-114493-APPUITEST.zip“2. Enter Play mode3. Try first and second radio button4. Observe ... Read more

1
votes
Active

ShadowCaster2D API no longer recognizes the 'useRendererSilhouette' prop...

2D

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Mar 23, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Create a new 2D Project2. In the MainScene create a new Empty GameObject3. Attach the “Shadow Caster 2D” Compone... Read more

1
votes
Active

[Android] 30-45% of allocated memory is "Untracked" in an empty project ...

Package: Memory Profiler

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Jul 07, 2025

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Version/s: 1.0.0

Reproduction steps:1. Create a new empty project2. Install the Memory Profiler package3. In the Build Settings, enable “Development ... Read more

1
votes
Active

Mouse Postion can become max value or infinity when using touch input wi...

Web Platform

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Jan 14, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4, 6000.6.0a1

How to reproduce:1. Open the attached project “IN-125960”2. In Project window, go to folder “Scenes” and open “SampleScene”3. Build ... Read more

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