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Vector4 field of an animated Material is not tinted blue or red when in ...
How to reproduce:1. Open the attached project "AnimatedVector4.zip"2. Open Scene3. Click on AnimatedMaterial in the Scene Hierarchy4... Read more
Elements in the deepest level disappear when editing list size while usi...
How to reproduce:1. Open the attached project "bug3.zip"2. Select "GameObject" GameObjects in the Hierarchy3. In Inspector, expand "... Read more
Prefab is added to the opened scene whenever you RMB->Create->Prefab in ...
Prefab is added to the opened scene whenever you RMB->Create->Prefab in a folder with too long path How can we reproduce it us... Read more
Animations will not work and opening the Animator will cause a crash whe...
How to reproduce:1. Add Unity Standard Assets from the Asset Store to your assets2. Open the attached project "Animation Clip Loadin... Read more
Cloth constraint values change when upgrading from Unity 2018.4 to Unity...
Steps to reproduce:1. Download and open the project "ClothConstraintBug.zip" in Unity 2018.4.34f12. Open Assets/Scenes/SampleScene.u... Read more
Display.displays does not update when connecting/disconnecting an extern...
Reproduction steps:1. Open attached project "Case_1330759"2. Build and Run the Project3. Observe the Text in the Build4. Connect an ... Read more
Maximize on Play momentarily doesn't show Game view when entering Play Mode
Reproduction steps:1. Create 3D Project2. Toggle on 'Maximize on Play'3. Play Scene4. Observe Game view Expected result: Game view i... Read more
[XR SDK] Line renderer collides the controller when Single Pass renderin...
Reproduction steps:1. Open the attached project ("1332105R.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Set Game windows... Read more
[HDRP] custom pass utils function blit two full screen triangles instead...
https://forum.unity.com/threads/custompassutils-some-pixels-drawn-twice-fixed-size-render-targets-not-working.1096018/ Read more
Terrain Shader is not saved when restarting the editor after upgrading M...
Terrain Upgraded to SRP Materials are not saved when restarting the EditorHow to reproduce:1. Open the attached "1332937_Repro" proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open