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Shaders with Fallback defined are rendered pink when used with CommandBu...
How to reproduce:1. Open the user's attached project "CommandBuffer_bug.zip"2. Open the "Bug" Scene in "GAME" > "Scenes"3. In the... Read more
Typing transform expressions like /=3 first resets the value to 0 instea...
Reproduction steps:1. Create and Open new Project2. Make two empty GameObjects3. In the Inspector Window set the first GameObject's ... Read more
ArgumentException produced on repaint when switching to Android Target i...
Steps to reproduce:1. Create a new project2. Open Build Settings3. Switch the Standalone build target to Linux4. Switch to Android B... Read more
Build fails when building for iOS using IL2CPP and Realm Unity SDK
Reproduction steps:1. Download and open the attached "IL2CPP_Repro.zip" project2. Build for iOS3. Observe the console window Expecte... Read more
"Draw mode menu" icon in the "Scene view control bar" has "Texture Filte...
Reproduction steps:1. Create a new Unity project2. Observe the "Draw mode menu" icon in the "Scene view control bar" Expected result... Read more
Assigning a lighting data asset causes the lightmaps to be unloaded for ...
With multiple scenes opened in Unity. Assigning a lighting data asset in the lighting window tab, causes the lightmaps for the other... Read more
Subsequent Tests fail when MonoBehavior stops the Editor
How to reproduce:1. Open the attached project "InvokeTestingBug.zip"2. Open Test Runner (Window > General > Test Runner)3. Pre... Read more
[FBX Import] MaterialDescription does incorrect color conversion when pr...
Reproduction steps:1. Open user-submitted project2. Navigate to Edit -> Project Settings -> Player -> Other Settings3. Chan... Read more
[URP]Screen Position Y Node is flipped when built on a device
Reproduction steps:1. Open the attached project "test_bug.zip"2. Build and Run on a device3. Observe the Base and Overlay cameras on... Read more
Standalone Profiler freezes when Cinemachine is installed
Reproduction steps:1. Create a new project2. Install Cinemachine3. Open Profiler (Standalone Process) [Window > Analysis > Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code