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Crash on RaiseException when opening a project with a corrupted library
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project opens Actual result: Fatal error window ... Read more
Search: "Select" and "Open" menu items are displayed like this "Select_e...
Steps to reproduce: # Create a 3D project # Add 3D Object -> Cube # Window -> Search -> New Window # Verify that the "Search... Read more
VideoPlayer.loopPointReached is invoked before the video ends when in We...
How to reproduce: 1. Open the “VideoPlayBug.zip“ project 2. Open the “SampleScene“ 3. In the Menu press File → Build And Run 4. ... Read more
Redo doesn't restore all ScriptableObjects when they are added using "As...
How to reproduce: 1. Open the attached “SORedoUndo.zip“ project 2. Select the "BaseScriptableObject" asset 3. In the Inspector pr... Read more
Contextual menu in the "Search" window is too wide
Steps to reproduce: # Create/open any project # Click the "Global Search" button (Command + K) # Update the "Search" window vi... Read more
Microphone.Start hangs on iOS 17 (under certain conditions)
This bug report came in via the Unity forums: I wanted to raise awareness of reports we are receiving from customers that our app... Read more
Volume Component's "Add Override" Button doesn't work
Reproduction steps: 1. Open the attached “Repro” project 2. Open “Assets/SampleScene.unity” Scene 3. Select the “Box Volume” Game... Read more
[HDRP] Double shadow filtering settings
There are double shadow filtering settings on Directional and Punctual lights. We should only show Directional settings for Directio... Read more
Dragging from a node’s output port causes a nullref error and renders th...
Steps to reproduce: 1. Open any URP-enabled Unity project 2. Create a new Shader Graph (Assets>Create>Shader Graph>Lit Shader Gr... Read more
"NullReferenceException" is thrown when creating a Node from the Output ...
How to reproduce: 1. Open the attached project "IN-57478.zip" 2. Open Assets/New Shader Graph.shadergraph 3. Create an Integer No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time