Search Issue Tracker

Fixed

Fixed in 2022.3.14f1, 2023.3.0a14

Votes

0

Found in

2022.3.11f1

2023.3.0a10

Issue ID

UUM-53919

Regression

Yes

Crash on RaiseException when opening a project with a corrupted library

--

-

Reproduction steps:
1. Open the attached project "CrashRepro"

Expected result: Project opens
Actual result: Fatal error window appears and Editor crashes

Reproducible with: 2022.2.0a15, 2022.3.11f1, 2023.1.17f1, 2023.2.0a16
Not reproducible with: 2021.3.31f1, 2022.2.0a14, 2023.3.0a10
Fixed in: 2023.2.0a17

Reproducible on: Windows 10
Not reproducible on: No other environment tested

{noformat}0x00007FFB6C8A531C (KERNELBASE) RaiseException
0x00007FF6E8223A7E (Unity) LaunchBugReporter
0x00007FF6E7BF23A3 (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FF6E7BF2C43 (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FF6E88A6C5F (Unity) DebugStringToFilePostprocessedStacktrace
0x00007FF6E88A63BD (Unity) DebugStringToFile
0x00007FF6E6E1BA62 (Unity) CachedReader::OutOfBoundsError
0x00007FF6E6E1C6C3 (Unity) CachedReader::Read{noformat}

  1. Resolution Note (fix version 2023.3.0a14):

    Now printing the physical file path when Unity finds a corrupted artifact file

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.