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Fixed
Fixed in 2022.3.14f1, 2023.3.0a14
Votes
0
Found in
2022.3.11f1
2023.3.0a10
Issue ID
UUM-53919
Regression
Yes
Crash on RaiseException when opening a project with a corrupted library
Reproduction steps:
1. Open the attached project "CrashRepro"
Expected result: Project opens
Actual result: Fatal error window appears and Editor crashes
Reproducible with: 2022.2.0a15, 2022.3.11f1, 2023.1.17f1, 2023.2.0a16
Not reproducible with: 2021.3.31f1, 2022.2.0a14, 2023.3.0a10
Fixed in: 2023.2.0a17
Reproducible on: Windows 10
Not reproducible on: No other environment tested
{noformat}0x00007FFB6C8A531C (KERNELBASE) RaiseException
0x00007FF6E8223A7E (Unity) LaunchBugReporter
0x00007FF6E7BF23A3 (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FF6E7BF2C43 (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FF6E88A6C5F (Unity) DebugStringToFilePostprocessedStacktrace
0x00007FF6E88A63BD (Unity) DebugStringToFile
0x00007FF6E6E1BA62 (Unity) CachedReader::OutOfBoundsError
0x00007FF6E6E1C6C3 (Unity) CachedReader::Read{noformat}
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Resolution Note (fix version 2023.3.0a14):
Now printing the physical file path when Unity finds a corrupted artifact file