Search Issue Tracker
Incremental GC Pushes Invalid Stack Range on Windows
The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more
imported SkinnedMeshed get broken when default scale value is zero
How to reproduce: 1. Open the attached project 2. Select "cc_Mother of Dragon.FBX" model 3. Be sure that its Animation Type is set t... Read more
Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity
Steps to reproduce: 1. Open attache project. 2. Open the Demos/Vis/OpenWorld.unity scene. 3. Press Play. 4. Note the crash. Read more
Clipboard content appears when you press "Alt Gr" + "V" keys to input "@...
How to reproduce: 1. Open the attached project "InputFieldBugDemo.zip" 2. Change Windows keyboard input language to Hungarian 3. Cop... Read more
Exiting Play Mode with PixelPerfect leads to crash
How to reproduce: 1. Open the attached "All_QA-2021.2.a018.saihai.zip" project 2: Open the Scene inside 2D_QA_PixelPerfect -> 1_PP_B... Read more
"leftButton" value stays 1 when clicking once to gain focus on the build
Reproduction steps: 1. Create an empty project 2. Install the “Input System” package through “Window\PackageManager” 3. Enable “F... Read more
Bolt Flow graph context menu flickers when mousing over different menu e...
How to reproduce: 1. Create a new project 2. Install and set up Bolt 3. In the Project create a new Bolt Flow Macro and edit the gra... Read more
WheelCollider: setting steer angles to -5e-37 can confuse simulation
To reproduce: 1. Open attached project 2. Open Bugged scene 3. Press play 4. Steer the skateboard back up the hill toward the cyl... Read more
Material Upgrade pop-up appears on opening 3D(URP) and 2D (URP) Sample T...
Repro: * Open the HUB * Start a new project with the 3D Sample URP template - and 2D Sample URP * Notice that there's a pop-up... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Texture::TextureIDMapInsert when opening a specific project
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy