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0
votes
Fixed

Audio preview in Inspector does not work when Disable Unity Audio is ena...

Audio Authoring

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Oct 07, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Go to Edit → Project Settings → Audio and enable “Disable Unity Audio”3. In the Pr... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
Duplicate

Trying to run iOS project using UnityRemote

iOS

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Feb 16, 2016

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Version/s: 5.3.2f1

Read more

0
votes
Fixed

[Error] ARC window is broken when deleting an ARC

Audio Random Container

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Dec 13, 2023

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Version/s: 2023.2.3f1, 2023.3.0a19

If the user deletes an ARC while the ARC window is invisible, i.e. not the active tab in the docking area, the ARC window becomes in... Read more

1
votes
Won't Fix

Mesh is being Frustum Culled when drawing using Graphics.DrawMeshInstanced

Culling

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Jun 14, 2022

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Version/s: 2023.1.0a16

Reproduction steps:1. Open the attached project2. Open Assets\\Scenes\\SampleScene Scene3. Press Play4. Adjust the Clipping Plane of... Read more

0
votes
Won't Fix

The viewport takes full content height when creating a ScrollView withou...

UI Toolkit Controls

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Dec 09, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a21

How to reproduce:1. Open the attached project “Scroll View Bug.zip“2. Select the “New Scroll View Test“ asset (Assets/Scriptable Obj... Read more

0
votes
Fixed

imported SkinnedMeshed get broken when default scale value is zero

Graphics - General

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Feb 10, 2016

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Version/s: 5.2.4p1

How to reproduce:1. Open the attached project2. Select "cc_Mother of Dragon.FBX" model3. Be sure that its Animation Type is set to L... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more

0
votes
Fixed

ListView "itemsChosen" method is not called when double-clicking on a Li...

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Dec 14, 2023

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Version/s: 2022.3.15f1, 2023.2.4f1, 2023.3.0a19

How to reproduce:1. Open the “ListView_Item_DoubleClick_Issue“ project2. Open the “SampleScene“3. Enter Play Mode4. In the Game view... Read more

0
votes
Fixed

WheelCollider: setting steer angles to -5e-37 can confuse simulation

Physics

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Feb 13, 2015

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Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more

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