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Editor freezes when PrefabUtility.LoadPrefabContents is called in AssetP...
How to reproduce: 1. Open the attached project "PrefabUtilityLoadPrefabContentsHang.zip" 2. Rename Assets/MonitoredFolder/RenameMe... Read more
[URP] Motion vector texture contains outdated info during and before the...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the Frame D... Read more
PhysicsRaycaster is not respecting the displayIndex when using multiple ...
How to reproduce: 1. Open the attached project "MultiDisplayTest.zip" 2. Enter Play Mode 3. Click on the "CircleSprite" in the Ga... Read more
Hex values with space in the end don’t get trimmed when pasted in the Co...
How to reproduce: 1. Open the attached “hexCode.zip” project 2. In the Project window, select “New Material.mat” 3. In the Inspec... Read more
String property indexing is inconsistent
* Open attached project * Open search window (ctrl + k) * type the following search string ** p: t:carddata carddescription:dr... Read more
Screen Space decals do not take light cookies into account when using fo...
Screen space decals only sample shadow maps to determine attenuation. The light cookie atlas should also be sampled. Steps to re... Read more
'Load in Background' tooltip shows a dev message instead
Steps to reproduce: # Hover over the 'Load in Background' tooltip under the `Audio Clip` inspector Expected result: tooltip is ... Read more
[Linux][Input] [Editor PlayMode] The Space key does not work when holdin...
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Scenes/RobbinHoodBank1” Scene 3. Enter the Play Mode... Read more
visionOS - PolySpatial Volume To World shader incorrect if Volume Camera...
How to reproduce: 1. Open the attached “visionOSTemplate-0.4.3_WorldPosition.zip” Project 2. Build the project for visionOS 3. Ru... Read more
"PointerOutEvent" is not being called after pressing the first Button on...
How to reproduce: 1. Open the "IN_48643" project 2. Enter the Play Mode 3. Using the touchscreen press the left Button 4. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time