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Unresponsive dropdown when trying to open Set Pivot dropdown in Skinnin...
Steps to reproduce:1. Open the attached “Repro” project2. In Assets, find and select the "<asset_name>.psb" object (real asset... Read more
Allow queueing of event channels
Steps to reproduce:1. Create a new Behavior graph and open it2. From the blackboard, Create a new EventChannel (named = "DefaultEven... Read more
Crash on RenderTarget::SetActive when opening the project
How to reproduce:Open the user's attached project Reproducible with: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9Could not test with: 2022.3... Read more
Text field becomes narrow when selecting children of Toggle element in U...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Double-click on newly created UI Document asset t... Read more
Importing multiple Shader Graph Samples throws warnings in the Console
Steps to reproduce: Create new Unity project Open Package Manager Select Shader Graph Package > Samples tab Import Node Reference... Read more
[macOS] Tilemap Dropdown doesn't update mouse over after flyout menu opened
Steps to Reproduce: Create a new 2D project Install the "2D Tilemap Editor" package from the Package Manager In the Hierarchy Window... Read more
"Environment" is misspelled in the Environment sample of HDRP package
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
"The following settings are required" warning in the Environment Samples...
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
[MacOS] Crash on CompositeCollider2D::PrepareShapes when adding or remov...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Desk_L” Prefab Asset3. Add or remove the “Box Collider 2D” Comp... Read more
Pixels Per Unit setting field is unaligned with other fields in Panel Se...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > Panel Settings Asset3. Click on it and set Render Mode to World... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs