Search Issue Tracker
Remote Config window causes performance drop in Editor when multiple set...
How to reproduce:1. Open the “IN-103868_RemoteConfigPerf“ project2. Open the “SampleScene”3. Enter Play Mode4. Open Window > Remo... Read more
Shader code is saved as .cs file and includes Unity namespaces when gene...
How to reproduce:1. Create a new project2. Install and open the AI Assistant3. Ask the Assistant to generate glsl code for a new sha... Read more
App crashes when several colliders are on screen
Reproduction steps:1. Open the attached “CrashRetrieval” project2. Build and run the project on a iOS or Android device3. On the dev... Read more
[Android] The bottom navigation bar does not get dismissed automatically...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Put the applica... Read more
Hierarchy v2: [Correctness] Create empty parent should not collapse parent
DescriptionNew GameObjects created using GameObject > Create Empty Parent (or right click equivalent) should not result in a coll... Read more
Tooltip displays "AI" in small caps as "ai"
Steps to reproduce: Create a new Unity project Install the AI Assistant package Go to AI -> Generate New -> Material In the "P... Read more
Crash on InputExtraction::ExtractOOTSSnapshot when opening a specific Scene
Steps to reproduce:1. Open the “user’s attached project”2. Open the "Assets/Crypt Dungeon Environment/Rooms/Crypt/Scenes/crypt.unity... Read more
Assets are not generated in the background when Generator window is not ...
Steps to reproduce:1. Install the AI Package2. In the Editor toolbar, click the AI dropdown button3. Open new window to generate New... Read more
Loading icons in Generator window stutter when window is not focused
Steps to reproduce:1. Install the AI Package2. In the Editor toolbar, click the AI dropdown button3. Open new window to generate New... Read more
Property field override bar does not update transparency correctly when ...
Steps to reproduce: Create a prefab with a serialized property field that accepts a GameObject In the Hierarchy, select the Prefab D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used