Search Issue Tracker
Fixed
Fixed in 1.16.0
Votes
0
Found in [Package]
1.16.0-pre.2
Issue ID
OXRB-670
Regression
No
Adding Meta Quest build Profile throws “NullReferenceException” and “Exception while executing InitializeOnLoad” errors in Console window
Steps to reproduce:
1. Create new Unity project
2. Open Build Profiles window
3. Press “Add Build Profile” button
4. Select Meta Quest Platform
5. At the bottom right, press “Add Build Profile”
6. Observe the Console
Actual results: “NullReferenceException” and “Exception while executing InitializeOnLoad” errors are thrown in the Console window
Expected results: No errors are thrown
Reproducible with versions: 6000.2.8f1, 6000.3.0b6, 6000.4.0a2
Can’t test with versions: 6000.0.60f1 (unable to add Meta Quest Platform)
Tested on (OS): macOS Silicon, Tahoe 26.0 (M1)
Errors:
- NullReferenceException: Object reference not set to an instance of an object UnityEditor.XR.OpenXR.OpenXRProjectValidation.GetLoaderFeaturesNamesWithString (System.String text) (at ./Library/PackageCache/com.unity.xr.openxr@c214a38a25f1/Runtime/OpenXRProjectValidation.cs:416)
UnityEditor.XR.OpenXR.OpenXRProjectValidation..cctor () (at ./Library/PackageCache/com.unity.xr.openxr@c214a38a25f1/Runtime/OpenXRProjectValidation.cs:34)
Rethrow as TypeInitializationException: The type initializer for 'UnityEditor.XR.OpenXR.OpenXRProjectValidation' threw an exception.
- Exception while executing InitializeOnLoad for OpenXRProjectValidationRulesSetup.OpenXRProjectValidationCheck
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:157)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
Resolution Note (fix version 1.16.0):
the issue has been fixed in OpenXR Plugin Package 1.16.0.