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[Android] Splash screen is sliced on VideoCore GPU device
Steps to reproduce: 1) Download attached project 'SplashScreen_VideoCore.zip' and open in Unity2) Build and Run 'Scene' scene on a d... Read more
100% reproducible crash on drag and drop on Windows
1) Open editor built from latest trunk (f6f6d6bff5c6)2) Drag a skinned mesh renderer into the scene view.3) Boom! > Unity.exe!cor... Read more
[Android] Changing screen orientation stretches view after using SetReso...
Steps to reproduce: 1) Download attached project 'ScreenReslutionOrientationBug.zip' and open in Unity2) Build and Run 'Main' scene ... Read more
Searching for assets with specific type does not show all the assets of ...
To reproduce: 1. Open the project, attached by user (StatSystemProject.zip)2. In Project View, type t:BaseStatType in the search bar... Read more
[Android] Debug.LogException is filtered as "I" Information instead of "...
To reproduce: 1. Download and open "rotate-test.zip" project.2. Build application on a device.3. Run logcat and filter information w... Read more
Unity IAP Facebook store implementation library conflicts with NuGets Fa...
Step to reproduce:1. Create a new Unity project2. Enable IAP and import IAP plugin3. Import 'Facebook.dll' attached OR download Face... Read more
HDR to LDR image effect doesn't have sRGB enabled when using Linear Colo...
Steps to reproduce: 1) Download attached project 'HDRtoLDR_NosRGB.zip' and open in Unity2) In Player Settings, make sure Color Space... Read more
[OS] Standalone build, cannot configure inputs on resolution dialog
Steps to reproduce:1. Build a new project2. Run the game3. Select input tab4. Double click on any entry to change it Expected Result... Read more
[VR] Changing projection matrix crashes a scene w/ Terrain and Trees/Grass
Steps to reproduce:1) Download and open attached project2) Open svene "ww2"3) Make sure VR mode is on and Open VR is selected as API... Read more
Net ids don't match
netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Rep... Read more
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