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Moving a Tab to a floating window fails when floating windows are docked...
Steps to reproduce: Open the attached project Dock the Main Editor window so it takes the left half of the screen Add 2 new Inspecto... Read more
Crash on tlsf_free when Generating Font Atlas in the Font Asset Creator ...
Steps to reproduce: Create or open a URP 3D Project Import the attached Font file Select it in the Project Browser and click the keb... Read more
Graph Inspector overlay resizes from the bottom when dragged from the to...
Steps to reproduce: Create a new project using Universal 3D template Import the attached "MySimpleGraph.cs" script Go to Assets >... Read more
Right-Clicking while dragging a node throws a NullReferenceException and...
Steps to reproduce: Open the attached project Open the Test ShaderGraph Start dragging the Add node to the Edge of the screen (So th... Read more
Minor Unity version doesn't automatically update based on the major Unit...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> + -> Create Pa... Read more
Screenshot captured from Editor shows visual artifacts in the AI Edit Sc...
Steps to reproduce:1. Create new Unity project2. Install AI packages3. Open Assistant window (CTRL+ALT+A or OPTION+CONTROL+A)4. In A... Read more
Changing the "Splash Style" during the Spash Screen preview changes only...
How to reproduce:1. Create a new project2. Go to Edit -> Project Settings -> Player -> Splash Image3. In the "Logos", click... Read more
Limited information is provided when a Shader Compiler timeout occurs
How to reproduce:1. Open the attached project “IN-137538” with the “UNITY_SHADER_COMPILER_TASK_TIMEOUT_MINUTES” environment variable... Read more
Build Profile field expands with no limit and hides the button to change...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Multiplayer Center window (Window > Multi... Read more
Search list view elements size setting is not preserved across other Sea...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, click the "Open query in Search Window" and switch to the List Vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS