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Fix error CS0414: The field 'TMP_FontAsset.fontWeights' is assigned but ...
Steps to reproduce: Make a player build Notice the build error Actual results: This error prevents the player to build successfully ... Read more
MassConfiguration Issues with PhysicsBody
When using PhysicsShape with PhysicsShapeDefinition.startMassUpdate disabled, for the purpose of setting the PhysicsBody.massConfigu... Read more
Dropdown menu's entry does not display a checkmark when it's opened righ...
Steps to reproduce: Open or create any Project In the Project Browser create an Animator Controller and an Animation Clip Asset In a... Read more
[HDRP] Screen Space Lens Flare full screen debug mode breaks Render Grap...
Steps to reproduce: 1. Create a new HDRP project 2. In the Hierarchy Select the Sky and Fog Volume 3. In the Inspector, scroll down ... Read more
Two Entities SubScene checkboxes are displayed in the Hierarchy
How to reproduce:1. Open the "EntitiesCheck.zip" project2. Open the "New Scene" Scene3. Expand the "New Scene" Scene in the Hierarch... Read more
Move Hierarchy v2 entities integration scripts into the Hierarchy folder...
Steps to reproduce: The files are wrongly placed in the Utility folder of Packages/com.unity.entities/Unity.Entities.Editor/Hierarch... Read more
Inspector wrongly displays "This entity only exists at runtime" when sel...
Steps to reproduce: Select an entity in the new hierarchy Notice the inspector is not showing the runtime representation of the Enti... Read more
URL scheme is not received when accessing the app through Safari
How to reproduce:1. Open the “URLSchemeTest.zip“ project2. Open the “SampleScene“ scene3. Build for iOS4. Open the “Unity-iPhone.xco... Read more
[WinEditor] Crash on ContainerWindow::DoActivateAndBringToFront when per...
A recurring crash in the Unity Editor has been observed, affecting various standard workflows. These crashes have been reported to h... Read more
[WinEditor] SceneView isn't focused after dragging/dropping GameObject f...
How to reproduce:1. Create a new project2. In the Hierarchy window, right-click > 3D Object > Cube3. Drag the Cube from the Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS