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Faces are incorrectly placed in the ProBuilder UV Editor when only some ...
How to reproduce:1. Open the attached “IN-119173” project2. Open the “SampleScene”3. Select the “Cube” GameObject in the Hierarchy4.... Read more
Textures are not aligned perfectly when autostiching faces of a curve
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the ProBuilder window (... Read more
[ProBuilder] "ProBuilder Window" tooltip appears truncated
"ProBuilder Window" tooltip appears truncated. Steps to reproduce:1. Create a new project.2. Go to Window > Package Manager > ... Read more
ProBuilder meshes created in older versions get corrupted and can't be e...
To reproduce:1. Open attached project2. Tools > ProBuilder > ProBuilder Window3. Select the Inside Object (note it's a ProBuil... Read more
Object Lightmap UVs are deleted when using certain actions in ProBuilder...
How to reproduce:1. Open the attached "IN-125342_PBUVIssue.zip" project2. Open the "SampleScene"3. Make sure that "Auto Lightmap UVs... Read more
Click and drag doesn't work with Create Shape when grid size is 0.01
Reproduction steps:1. Open the attached “UnityFoo.zip” project2. Open ProBuilder window and click “New Shape” button3. Select Cube i... Read more
Probuilder Unlit Solid Color shader breaks with transparent color
1. Open attached project2. Open "Probuilder_UnlitShaderIssue" scene3. Walk around in front of red surface with cube behind it.4. The... Read more
[ProBuilder] Mesh names can change when modifying Scenes
How to reproduce:1. Open the user's attached project and load Scene "SampleScene"2. Select the "Cube" GameObject in the Hierarchy3. ... Read more
ProBuilder Tool item appears twice in the overlay when editing in Vertex...
Steps to reproduce: Open a project and install ProBuilder Create any kind of primitive and select it In the Scene overlay, change th... Read more
PolyShape meshes are not visible and "Object may be corrupted" warnings ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Create a new PolyShape (Tools &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking