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[iOS] ARKit reorders the XR Reference Image Library when built on iOS
How to reproduce:1. Open the user-supplied project2. Build the "SampleScene" Scene for iOS and deploy it3. Enter Play Mode in the Ed... Read more
[ARFoundation][ARKit][iOS] ARSessionState.CheckingAvailability status is...
Repro steps:1. Open attached project2. Build and Run on an ARKit not capable device3. Check the log output in XCode Actual: An "NotS... Read more
[Simulator] [iOS] [ARKit] App fails to launch even if ARKit is set to op...
Reproduction steps:1. Create a new project switch to iOS platform2. Import ARKit XR Plugin via Package Manager3. Go Edit -> Proje... Read more
[iOS 14] ARKit meshing causes application hang after 20 minutes
How to reproduce:1. Open the attached 'arfoundation-samples-preview.7.zip'2. Build 'Meshing' Scene for iOS3. Deploy Xcode project to... Read more
[ARKit] ARObject importer can fail to import assets when the host machin...
This affects object tracking in ARFoundation's implementation of ARKit. The ARObject importer parses floating point numbers from a p... Read more
ObjDetQueue.thread crash when using Object Tracking (ARTrackedObjectMana...
ObjDetQueue.thread crash when using Object Tracking (ARTrackedObjectManager) and AR Foundation 1. What happenedThe app is crashing w... Read more
[iOS] Status reports as "Tracking" after denying camera access
Reproduction steps:1. Download and open the attached "ARF 4.1 Camera Auth Tracking State Bug.zip" project2. Build and deploy the pro... Read more
[AR Foundation][ARKit] Problem with depth images when XRCpuImage.Convers...
When accessing depth images on the CPU from AR Foundation running on iOS, the images contain mostly invalid data when XRCpuImage.Tra... Read more
[ARKit] AR Object can not be loaded from AssetBundle
Reproduction steps:1. Open the attached project ("1330659R.zip")2. Open the "SampleScene" scene3. Open Asset Bundle browser4. Make s... Read more
[iOS] [ARKit Face Tracking] Build fails in Xcode, arm64 function not 4-b...
Reproduction steps:1. Open customer's attached project (steps for access in steps)2. Build for iOS and open the Xcode project genera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject