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[Android] [OpenXR] Editor enables “Force remove Internet” when the proje...
Reproduction steps: 1. Open the attached project "ReproProj" with the Android platform 2. Open the “/Assets/Scenes/SampleScene.uni... Read more
[OpenXR] Only one OpenXR Package Settings asset file can be edited in th...
Steps to reproduce: 1. Open the attached user's project "openxrIssue.zip" 2. Duplicate the file "OpenXR Package Settings.asset" 3... Read more
[Quest 2] OpenXR plugin OpenXRFeature OnAppSpaceChange not triggered
Steps to reproduce: 1. Open the attached user's project "HandTrackingTest.zip" 2. Make sure OpenXR is selected as the XR Plugin 3... Read more
[OpenXR] Build fails due to AndroidManifest merge conflict with OpenXR
Steps to reproduce: 1. Open the attached user's project "UOPENXR.zip" 2. Make sure OpenXR is selected in the XR Plugin management ... Read more
InputDevices.deviceConnected and InputDevices.deviceDisconnected events ...
Reproduction steps: 1. Open user attached project "OpenXRDeviceBug.zip" 2. Enter Play mode 3. Activate VR headset 4. Observe C... Read more
Missing documentation pages are opened when clicking the Help icon for "...
Reproduction steps: 1. Open a new Unity project 2. Add “OpenXR Plugin” package to the project 3. Go to “Edit\Project Settings\XR ... Read more
Identify the bottlenecks limiting our ability to implement framerate ind...
Steps to reproduce: 1. Open the attached project "2022_3_LTS_SimpleVR - Bug framerateindependant.zip" 2. In the "FramerateIndepend... Read more
Fixing project validation by regenerating OpenXR Package Settings leads ...
This is an XRF item that tracks the work for https://jira.unity3d.com/browse/OXRB-181 Read more
Enabling OpenXR in Windows causes project to resolve packages indefinitely.
*Description:* Installing the OpenXR from the windows section in XR Plug-In management causes the project to get stuck resolving ... Read more
Crash on "Microsoft::Holographic::AppRemoting::Timestamp::Timestamp" whe...
How to reproduce: 1. Open the attached project "hand-tracking-with-remoting.zip" 2. Open Mixed Reality>Remoting>Holographic Remoti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Alpha channel is disabled when Alpha Clip Threshold is set to 0
- The Physics 2D Profiler module does not display the information about processed physics in the scene when profiling the application as a Development Build
- A Script Component that has a serialized custom class is not detecting changes in the first boolean variable when entering the Play mode with the Script Components GameObject opened in the Inspector
- “SendMessage cannot be called during Awake“ warnings appear when loading a scene with “LoadSceneAsync“ if using UI Toolkit in the scene
- Audio Source Spatial Blend value gets set to 1 in the WebGL Player when the Spatial Blend value is bigger than 0