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2
votes
Fixed

Writing bytes to the driver when packet's size is 1386/1387/1388 fails a...

Package: Unity Transport

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Feb 09, 2021

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Version/s: 0.6.0-preview.7

Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Hierarchy window, select Server GameO... Read more

0
votes
By Design

[Transport] NetworkDriver Memory Leak after starting a server and leavin...

Package: Unity Transport

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May 25, 2020

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Version/s: 0.3.1-preview.4

How to reproduce: 1. Open attached project "IncodeNetworking.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game View, press... Read more

0
votes
Fixed

[Transport] Standalone crashes on x86 with "Failed to load network.bindi...

Package: Unity Transport

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Jul 01, 2020

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Version/s: 0.3.0

1. Run Netcode sampleproject, 2. Build any scene in x86 architecture. Actual result: Stanalone player crashes Stack Trace of Crash... Read more

0
votes
Fixed

[Transport] Length definition errors in IPCManager after updating the Co...

Package: Unity Transport

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Jun 03, 2020

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Version/s: preview.6 - 0.3.0

How to reproduce: 1. Create a new Unity project 2. Import the Unity Transport package(preview.6 - 0.3.0) 3. Upgrade the Collections ... Read more

1
votes
Fixed

[Dots.Transport] Writing to internalProcessBuffer makes data pollution a...

Package: Unity Transport

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Sep 19, 2019

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Version/s: 2019.2, 2019.2.5f1, 2020.1

To reproduce: 1) Open the attached project and scene 2) Turn off Burst compilation 3) Play it 4) (For older versions) Stop it Resul... Read more

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