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"The type or namespace name 'EditorMultiplayerManager' does not exist......
Reproduction steps: 1. Create a new project 2. Using the Package Manager (Window > Package Manager), install the Dedicated Server ... Read more
Different hashes between server and client are created when connecting t...
How to reproduce: 1. Open the attached "NetCodeErrorRepro" project 2. Open the “Assets/Scenes/Bootstrap.unity“ Scene 3. Enter Pla... Read more
Netcode for Entities displays incorrect error information when runInBack...
Reproduction steps: 1. Open the attached "ExtractionShooter" project 2. Enter the Play mode 3. Observe the errors in the Console ... Read more
Entities netcode predicted spawn component values are incorrectly revert...
Steps to reproduce: 1. Download and open the project from the attached Google Drive link 2. Set the preloader (Tools -> Scene Auto... Read more
Netcode for Entities resending static-optimized entities for large entit...
Reproduction steps: 1. Open the attached project “netcodePW” 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierarchy wi... Read more
IndexOutOfRangeException is thrown in GhostPresentationGameObjectSystem ...
Reproduction steps: 1. Open the “ClientSideAnimation” scene from NetcodeSamples 2. In the "Multiplayer PlayMode Tools" set "PlayMo... Read more
Bad dynamicSnapshotPointer for predicted spawned ghosts causing incorrec...
Reported by user in the forum [here|https://forum.unity.com/threads/bad-dynamicsnapshotpointer-for-predicted-spawned-ghosts-causing-... Read more
[DOTS] The EnableableComponent with GhostEnableBit does not reset to the...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. In the Pla... Read more
Netcode's CommandSendSystem does not yet recognize maxMessageSize parame...
Newly introduced in Transport 2.1 is the maxMessageSize parameter found on NetworkSettings, a customizable max packet size for restr... Read more
[DOTS][NetCode for Entities] Predicted Spawned Ghost that affects other ...
Reproduction steps: 1. Open the attached project "ReproProject" 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. In the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light 2D component documentation button leads to a page that does not exist when the documentation button is pressed in the Light 2D component
- [Usability] Context name is difficult to read in Inspector when Editor theme is set to Light
- Offset rendering occurs when drawing a custom ImmediateModeElement
- Graph Inspector and Triangle button icons are poorly visible in Light Editor theme
- Text changes to the Inspector default value when logged multiple times after being set via StringBuilder