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0
votes
By Design

Entity is "null" when retrieving Compound Collider Leaf

Package: Unity Physics

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Oct 17, 2024

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Version/s: 1.3.5 - Entities, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Press “Left... Read more

0
votes
Won't Fix

Unity Physics Rigidbody does not collide with TerrainCollider that has a...

Package: Unity Physics

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Jun 28, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open “NarrowPhaseProject”2. Open “SampleScene”3. Enter Play Mode and observe the falling Rigidbody capsule Exp... Read more

0
votes
Won't Fix

Unity Physics: issues observed in raycast and shape cast results when de...

Package: Unity Physics

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May 10, 2023

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Version/s: 1.0.0, 1.2.X, 7000.0.0a1

Reported by our users on discord and brought to our attention by [~philippe.stamand]]: Description of the issue:There was a discussi... Read more

0
votes
Fixed

Generated artifact ID is different between builds when building a conten...

Package: Unity Physics

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Jun 13, 2025

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Version/s: 1.4.X - Physics

Reproduction steps:1. Open the project2. If it asks to upgrade scripts, click "Yes", if the "Link Unity Project" dialog appears, clo... Read more

0
votes
Not Reproducible

"System.IndexOutOfRangeException: Index {0} is out of range of '{1}' Len...

Package: Unity Physics

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Feb 19, 2022

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Version/s: 0.6.0-preview.3

How to reproduce:1. Open the attached project from "1404383indexoutofrange.zip"2. Open Scene "Physics"3. Enter Play Mode4. In Game V... Read more

0
votes
Fixed

Unity Editor crashes when GameObjectConversionUtility.ConvertGameObjectH...

Package: Unity Physics

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Mar 22, 2020

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Version/s: 0.3.1-preview

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Scene to load Expec... Read more

0
votes
Not Reproducible

Using entities crashes the Editor when repeatedly entering the Play Mode

Package: Unity Physics

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Apr 11, 2020

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Version/s: 0.3.1-preview

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more

0
votes
Active

MassProperties.MassDistribution.Transform.rot and InertiaTensor values a...

Package: Unity Physics

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Sep 30, 2025

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Version/s: 1.4.0-pre.4 - Physics

Steps to reproduce:1. Open the attached “IN-116976” project2. Enter Play mode3. Observe the Console window Expected result: All valu... Read more

0
votes
Active

Static tree fails to update during collision detection when using Custom...

Package: Unity Physics

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Feb 05, 2024

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Version/s: 1.2.0-pre.6 - Entities, 1.3.X - Entities, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Import the Custom Physics Authoring sample from the package manager (Wi... Read more

0
votes
Active

Inconsistent collisions when GameObject moves at different velocities

Package: Unity Physics

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Mar 21, 2025

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Version/s: 1.4.0-exp.2 - Physics

How to reproduce:1. Open the attached “IN-97135” project2. Open the “SampleScene” and make sure “New Sub Scene” is enabled3. Enter P... Read more

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